diff options
author | Ian Romanick <[email protected]> | 2010-07-20 15:33:40 -0700 |
---|---|---|
committer | Ian Romanick <[email protected]> | 2010-07-20 17:48:25 -0700 |
commit | f38d15b80d4e4c8ecb7a76087cdc49835f0aa271 (patch) | |
tree | 2bd80b63219d43c827a19b434009c894e1e61f04 /src/glsl | |
parent | a7ba9a7919110fd619b0e792368aa1f3534080fe (diff) |
glsl2: glsl_type has its own talloc context, don't pass one in
Diffstat (limited to 'src/glsl')
-rw-r--r-- | src/glsl/ast_function.cpp | 3 | ||||
-rw-r--r-- | src/glsl/ast_to_hir.cpp | 5 | ||||
-rw-r--r-- | src/glsl/glsl_types.cpp | 11 | ||||
-rw-r--r-- | src/glsl/glsl_types.h | 5 | ||||
-rw-r--r-- | src/glsl/ir_reader.cpp | 2 | ||||
-rw-r--r-- | src/glsl/ir_variable.cpp | 17 |
6 files changed, 18 insertions, 25 deletions
diff --git a/src/glsl/ast_function.cpp b/src/glsl/ast_function.cpp index 14c36af9116..73af882c530 100644 --- a/src/glsl/ast_function.cpp +++ b/src/glsl/ast_function.cpp @@ -312,8 +312,7 @@ process_array_constructor(exec_list *instructions, if (constructor_type->length == 0) { constructor_type = - glsl_type::get_array_instance(state, - constructor_type->element_type(), + glsl_type::get_array_instance(constructor_type->element_type(), parameter_count); assert(constructor_type != NULL); assert(constructor_type->length == parameter_count); diff --git a/src/glsl/ast_to_hir.cpp b/src/glsl/ast_to_hir.cpp index c68e136256c..5cadcd19461 100644 --- a/src/glsl/ast_to_hir.cpp +++ b/src/glsl/ast_to_hir.cpp @@ -511,8 +511,7 @@ do_assignment(exec_list *instructions, struct _mesa_glsl_parse_state *state, var->max_array_access); } - var->type = glsl_type::get_array_instance(state, - lhs->type->element_type(), + var->type = glsl_type::get_array_instance(lhs->type->element_type(), rhs->type->array_size()); } } @@ -1407,7 +1406,7 @@ process_array_type(const glsl_type *base, ast_node *array_size, } } - return glsl_type::get_array_instance(state, base, length); + return glsl_type::get_array_instance(base, length); } diff --git a/src/glsl/glsl_types.cpp b/src/glsl/glsl_types.cpp index 5cb327c89d5..de0adc0c6ec 100644 --- a/src/glsl/glsl_types.cpp +++ b/src/glsl/glsl_types.cpp @@ -289,7 +289,7 @@ glsl_type::generate_constructor(glsl_symbol_table *symtab) const } -glsl_type::glsl_type(void *ctx, const glsl_type *array, unsigned length) : +glsl_type::glsl_type(const glsl_type *array, unsigned length) : base_type(GLSL_TYPE_ARRAY), sampler_dimensionality(0), sampler_shadow(0), sampler_array(0), sampler_type(0), @@ -308,7 +308,7 @@ glsl_type::glsl_type(void *ctx, const glsl_type *array, unsigned length) : * NUL. */ const unsigned name_length = strlen(array->name) + 10 + 3; - char *const n = (char *) talloc_size(ctx, name_length); + char *const n = (char *) talloc_size(this->ctx, name_length); if (length == 0) snprintf(n, name_length, "%s[]", array->name); @@ -411,10 +411,9 @@ glsl_type::array_key_hash(const void *a) const glsl_type * -glsl_type::get_array_instance(void *ctx, const glsl_type *base, - unsigned array_size) +glsl_type::get_array_instance(const glsl_type *base, unsigned array_size) { - const glsl_type key(ctx, base, array_size); + const glsl_type key(base, array_size); if (array_types == NULL) { array_types = hash_table_ctor(64, array_key_hash, array_key_compare); @@ -422,7 +421,7 @@ glsl_type::get_array_instance(void *ctx, const glsl_type *base, const glsl_type *t = (glsl_type *) hash_table_find(array_types, & key); if (t == NULL) { - t = new glsl_type(ctx, base, array_size); + t = new glsl_type(base, array_size); hash_table_insert(array_types, (void *) t, t); } diff --git a/src/glsl/glsl_types.h b/src/glsl/glsl_types.h index 8ba9b5ff635..69fb9e3fb58 100644 --- a/src/glsl/glsl_types.h +++ b/src/glsl/glsl_types.h @@ -197,8 +197,7 @@ struct glsl_type { /** * Get the instance of an array type */ - static const glsl_type *get_array_instance(void *ctx, - const glsl_type *base, + static const glsl_type *get_array_instance(const glsl_type *base, unsigned elements); /** @@ -412,7 +411,7 @@ private: const char *name); /** Constructor for array types */ - glsl_type(void *ctx, const glsl_type *array, unsigned length); + glsl_type(const glsl_type *array, unsigned length); /** Hash table containing the known array types. */ static struct hash_table *array_types; diff --git a/src/glsl/ir_reader.cpp b/src/glsl/ir_reader.cpp index ed68496587a..8b4be4100b0 100644 --- a/src/glsl/ir_reader.cpp +++ b/src/glsl/ir_reader.cpp @@ -138,7 +138,7 @@ read_type(_mesa_glsl_parse_state *st, s_expression *expr) return NULL; } - return glsl_type::get_array_instance(st, base_type, size->value()); + return glsl_type::get_array_instance(base_type, size->value()); } else if (strcmp(type_sym->value(), "struct") == 0) { assert(false); // FINISHME } else { diff --git a/src/glsl/ir_variable.cpp b/src/glsl/ir_variable.cpp index 700c5de648d..0dd6d834b7f 100644 --- a/src/glsl/ir_variable.cpp +++ b/src/glsl/ir_variable.cpp @@ -138,7 +138,7 @@ generate_110_uniforms(exec_list *instructions, state->Const.MaxFragmentUniformComponents); const glsl_type *const mat4_array_type = - glsl_type::get_array_instance(state->symbols, glsl_type::mat4_type, + glsl_type::get_array_instance(glsl_type::mat4_type, state->Const.MaxTextureCoords); add_variable("gl_TextureMatrix", ir_var_uniform, -1, mat4_array_type, @@ -157,8 +157,7 @@ generate_110_uniforms(exec_list *instructions, * FINISHME: at least 8, so hard-code 8 for now. */ const glsl_type *const light_source_array_type = - glsl_type::get_array_instance(state->symbols, - state->symbols->get_type("gl_LightSourceParameters"), 8); + glsl_type::get_array_instance(state->symbols->get_type("gl_LightSourceParameters"), 8); add_variable("gl_LightSource", ir_var_uniform, -1, light_source_array_type, instructions, state->symbols); @@ -196,7 +195,7 @@ generate_110_vs_variables(exec_list *instructions, * implementation in preserving varying resources." */ const glsl_type *const vec4_array_type = - glsl_type::get_array_instance(state->symbols, glsl_type::vec4_type, 0); + glsl_type::get_array_instance(glsl_type::vec4_type, 0); add_variable("gl_TexCoord", ir_var_out, VERT_RESULT_TEX0, vec4_array_type, instructions, state->symbols); @@ -221,7 +220,6 @@ static void generate_130_vs_variables(exec_list *instructions, struct _mesa_glsl_parse_state *state) { - void *ctx = state->symbols; generate_120_vs_variables(instructions, state); for (unsigned i = 0; i < Elements(builtin_130_vs_variables); i++) { @@ -233,7 +231,7 @@ generate_130_vs_variables(exec_list *instructions, * FINISHME: the value of GL_MAX_CLIP_DISTANCES. */ const glsl_type *const clip_distance_array_type = - glsl_type::get_array_instance(ctx, glsl_type::float_type, 8); + glsl_type::get_array_instance(glsl_type::float_type, 8); /* FINISHME: gl_ClipDistance needs a real location assigned. */ add_variable("gl_ClipDistance", ir_var_out, -1, clip_distance_array_type, @@ -286,7 +284,7 @@ generate_110_fs_variables(exec_list *instructions, * implementation in preserving varying resources." */ const glsl_type *const vec4_array_type = - glsl_type::get_array_instance(state->symbols, glsl_type::vec4_type, 0); + glsl_type::get_array_instance(glsl_type::vec4_type, 0); add_variable("gl_TexCoord", ir_var_in, FRAG_ATTRIB_TEX0, vec4_array_type, instructions, state->symbols); @@ -318,7 +316,7 @@ generate_ARB_draw_buffers_variables(exec_list *instructions, */ if (target == fragment_shader) { const glsl_type *const vec4_array_type = - glsl_type::get_array_instance(state->symbols, glsl_type::vec4_type, + glsl_type::get_array_instance(glsl_type::vec4_type, state->Const.MaxDrawBuffers); ir_variable *const fd = @@ -349,14 +347,13 @@ static void generate_130_fs_variables(exec_list *instructions, struct _mesa_glsl_parse_state *state) { - void *ctx = state->symbols; generate_120_fs_variables(instructions, state); /* FINISHME: The size of this array is implementation dependent based on * FINISHME: the value of GL_MAX_CLIP_DISTANCES. */ const glsl_type *const clip_distance_array_type = - glsl_type::get_array_instance(ctx, glsl_type::float_type, 8); + glsl_type::get_array_instance(glsl_type::float_type, 8); /* FINISHME: gl_ClipDistance needs a real location assigned. */ add_variable("gl_ClipDistance", ir_var_in, -1, clip_distance_array_type, |