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authorEric Anholt <[email protected]>2014-05-06 13:22:10 -0700
committerEric Anholt <[email protected]>2014-05-12 09:49:27 -0700
commit66f5c8df067ed014c98ef7cf21591e9ea0b5b6bb (patch)
tree3beb7a2c684716cdc5abc6e8d9a6a4a1e3ee7c03 /src/glsl
parent11bef60d0932649bbbb95a3518d3b7de06dd2938 (diff)
i965: Generalize the pixel_x/y workaround for all UW types.
This is the only case where a fs_reg in brw_fs_visitor is used during optimization/code generation, and it meant that optimizations had to be careful to not move pixel_x/y's register number without updating it. Additionally, it turns out we had a couple of other UW values that weren't getting this treatment (like gl_SampleID), so this more general fix is probably a good idea (though I wasn't able to replicate problems with either pixel_[xy]'s values or gl_SampleID, even when telling the register allocator to reuse registers immediately) Reviewed-by: Matt Turner <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]>
Diffstat (limited to 'src/glsl')
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