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authorJose Fonseca <[email protected]>2015-04-16 10:19:57 +0100
committerJose Fonseca <[email protected]>2015-04-16 10:23:24 +0100
commit037e0e78abf0c312f737d33f3c33e37b22bf226d (patch)
treec2f6edf3dabcb8c66f354d688300a63783d8d00f /src/glsl
parentf78b2c432f31a18794b9f62f0a0cfb8eca256151 (diff)
mesa,glsl: rename `interface` to `programInterface`.
`interface` is a define on Windows -- an alias for `struct` keyword, used when declaring COM interfaces in C or C++. So use instead `programInterface`, therefore matching the name used in GL_ARB_program_interface_query spec/headers, which was renamed exactly for the same reason: "Revision 10, May 10, 2012 (pbrown) - Rename the formal parameter <interface> used by the functions in this extension to <programInterface>. Certain versions of the Microsoft C/C++ compiler and/or its headers cause "interface" to be treated as a reserved keyword." Trivial.
Diffstat (limited to 'src/glsl')
-rw-r--r--src/glsl/linker.cpp8
1 files changed, 4 insertions, 4 deletions
diff --git a/src/glsl/linker.cpp b/src/glsl/linker.cpp
index 651ecd85a15..b6baa5d36f0 100644
--- a/src/glsl/linker.cpp
+++ b/src/glsl/linker.cpp
@@ -2552,7 +2552,7 @@ build_stageref(struct gl_shader_program *shProg, const char *name)
static bool
add_interface_variables(struct gl_shader_program *shProg,
- struct gl_shader *sh, GLenum interface)
+ struct gl_shader *sh, GLenum programInterface)
{
foreach_in_list(ir_instruction, node, sh->ir) {
ir_variable *var = node->as_variable();
@@ -2572,18 +2572,18 @@ add_interface_variables(struct gl_shader_program *shProg,
var->data.location != SYSTEM_VALUE_INSTANCE_ID)
continue;
case ir_var_shader_in:
- if (interface != GL_PROGRAM_INPUT)
+ if (programInterface != GL_PROGRAM_INPUT)
continue;
break;
case ir_var_shader_out:
- if (interface != GL_PROGRAM_OUTPUT)
+ if (programInterface != GL_PROGRAM_OUTPUT)
continue;
break;
default:
continue;
};
- if (!add_program_resource(shProg, interface, var,
+ if (!add_program_resource(shProg, programInterface, var,
build_stageref(shProg, var->name)))
return false;
}