diff options
author | Dave Airlie <[email protected]> | 2015-02-05 12:04:58 +0200 |
---|---|---|
committer | Ilia Mirkin <[email protected]> | 2015-02-19 00:28:34 -0500 |
commit | ba3bab264d039926be391dcd6020dbf1c6313c41 (patch) | |
tree | f1784f9ee19daa60b57928df87ff6e7e9e250321 /src/glsl | |
parent | 24626444c3a21b984d023feba1843776c7f5c7ea (diff) |
glsl/ast: Support double floats
Signed-off-by: Dave Airlie <[email protected]>
Reviewed-by: Ilia Mirkin <[email protected]>
Diffstat (limited to 'src/glsl')
-rw-r--r-- | src/glsl/ast.h | 2 | ||||
-rw-r--r-- | src/glsl/ast_function.cpp | 66 | ||||
-rw-r--r-- | src/glsl/ast_to_hir.cpp | 33 | ||||
-rw-r--r-- | src/glsl/glsl_parser_extras.cpp | 4 |
4 files changed, 90 insertions, 15 deletions
diff --git a/src/glsl/ast.h b/src/glsl/ast.h index 6995ae83b91..ef74e5137b2 100644 --- a/src/glsl/ast.h +++ b/src/glsl/ast.h @@ -189,6 +189,7 @@ enum ast_operators { ast_uint_constant, ast_float_constant, ast_bool_constant, + ast_double_constant, ast_sequence, ast_aggregate @@ -236,6 +237,7 @@ public: float float_constant; unsigned uint_constant; int bool_constant; + double double_constant; } primary_expression; diff --git a/src/glsl/ast_function.cpp b/src/glsl/ast_function.cpp index 151b0825ea9..918be6966d5 100644 --- a/src/glsl/ast_function.cpp +++ b/src/glsl/ast_function.cpp @@ -573,6 +573,9 @@ convert_component(ir_rvalue *src, const glsl_type *desired_type) result = new(ctx) ir_expression(ir_unop_i2u, new(ctx) ir_expression(ir_unop_b2i, src)); break; + case GLSL_TYPE_DOUBLE: + result = new(ctx) ir_expression(ir_unop_d2u, src); + break; } break; case GLSL_TYPE_INT: @@ -586,6 +589,9 @@ convert_component(ir_rvalue *src, const glsl_type *desired_type) case GLSL_TYPE_BOOL: result = new(ctx) ir_expression(ir_unop_b2i, src); break; + case GLSL_TYPE_DOUBLE: + result = new(ctx) ir_expression(ir_unop_d2i, src); + break; } break; case GLSL_TYPE_FLOAT: @@ -599,6 +605,9 @@ convert_component(ir_rvalue *src, const glsl_type *desired_type) case GLSL_TYPE_BOOL: result = new(ctx) ir_expression(ir_unop_b2f, desired_type, src, NULL); break; + case GLSL_TYPE_DOUBLE: + result = new(ctx) ir_expression(ir_unop_d2f, desired_type, src, NULL); + break; } break; case GLSL_TYPE_BOOL: @@ -613,8 +622,27 @@ convert_component(ir_rvalue *src, const glsl_type *desired_type) case GLSL_TYPE_FLOAT: result = new(ctx) ir_expression(ir_unop_f2b, desired_type, src, NULL); break; + case GLSL_TYPE_DOUBLE: + result = new(ctx) ir_expression(ir_unop_d2b, desired_type, src, NULL); + break; } break; + case GLSL_TYPE_DOUBLE: + switch (b) { + case GLSL_TYPE_INT: + result = new(ctx) ir_expression(ir_unop_i2d, src); + break; + case GLSL_TYPE_UINT: + result = new(ctx) ir_expression(ir_unop_u2d, src); + break; + case GLSL_TYPE_BOOL: + result = new(ctx) ir_expression(ir_unop_f2d, + new(ctx) ir_expression(ir_unop_b2f, src)); + break; + case GLSL_TYPE_FLOAT: + result = new(ctx) ir_expression(ir_unop_f2d, desired_type, src, NULL); + break; + } } assert(result != NULL); @@ -711,9 +739,9 @@ process_vec_mat_constructor(exec_list *instructions, /* Apply implicit conversions (not the scalar constructor rules!). See * the spec quote above. */ - if (constructor_type->is_float()) { + if (constructor_type->base_type != result->type->base_type) { const glsl_type *desired_type = - glsl_type::get_instance(GLSL_TYPE_FLOAT, + glsl_type::get_instance(constructor_type->base_type, ir->type->vector_elements, ir->type->matrix_columns); if (result->type->can_implicitly_convert_to(desired_type, state)) { @@ -847,13 +875,17 @@ process_array_constructor(exec_list *instructions, foreach_in_list_safe(ir_rvalue, ir, &actual_parameters) { ir_rvalue *result = ir; + const glsl_base_type element_base_type = + constructor_type->element_type()->base_type; + /* Apply implicit conversions (not the scalar constructor rules!). See * the spec quote above. */ - if (constructor_type->element_type()->is_float()) { - const glsl_type *desired_type = - glsl_type::get_instance(GLSL_TYPE_FLOAT, - ir->type->vector_elements, - ir->type->matrix_columns); + if (element_base_type != result->type->base_type) { + const glsl_type *desired_type = + glsl_type::get_instance(element_base_type, + ir->type->vector_elements, + ir->type->matrix_columns); + if (result->type->can_implicitly_convert_to(desired_type, state)) { /* Even though convert_component() implements the constructor * conversion rules (not the implicit conversion rules), its safe @@ -1012,6 +1044,9 @@ emit_inline_vector_constructor(const glsl_type *type, case GLSL_TYPE_FLOAT: data.f[i + base_component] = c->get_float_component(i); break; + case GLSL_TYPE_DOUBLE: + data.d[i + base_component] = c->get_double_component(i); + break; case GLSL_TYPE_BOOL: data.b[i + base_component] = c->get_bool_component(i); break; @@ -1167,16 +1202,21 @@ emit_inline_matrix_constructor(const glsl_type *type, /* Assign the scalar to the X component of a vec4, and fill the remaining * components with zero. */ + glsl_base_type param_base_type = first_param->type->base_type; + assert(param_base_type == GLSL_TYPE_FLOAT || + param_base_type == GLSL_TYPE_DOUBLE); ir_variable *rhs_var = - new(ctx) ir_variable(glsl_type::vec4_type, "mat_ctor_vec", - ir_var_temporary); + new(ctx) ir_variable(glsl_type::get_instance(param_base_type, 4, 1), + "mat_ctor_vec", + ir_var_temporary); instructions->push_tail(rhs_var); ir_constant_data zero; - zero.f[0] = 0.0; - zero.f[1] = 0.0; - zero.f[2] = 0.0; - zero.f[3] = 0.0; + for (unsigned i = 0; i < 4; i++) + if (param_base_type == GLSL_TYPE_FLOAT) + zero.f[i] = 0.0; + else + zero.d[i] = 0.0; ir_instruction *inst = new(ctx) ir_assignment(new(ctx) ir_dereference_variable(rhs_var), diff --git a/src/glsl/ast_to_hir.cpp b/src/glsl/ast_to_hir.cpp index ed0eb0982dd..7034ff02fe6 100644 --- a/src/glsl/ast_to_hir.cpp +++ b/src/glsl/ast_to_hir.cpp @@ -172,6 +172,7 @@ get_conversion_operation(const glsl_type *to, const glsl_type *from, switch (from->base_type) { case GLSL_TYPE_INT: return ir_unop_i2f; case GLSL_TYPE_UINT: return ir_unop_u2f; + case GLSL_TYPE_DOUBLE: return ir_unop_d2f; default: return (ir_expression_operation)0; } @@ -183,6 +184,16 @@ get_conversion_operation(const glsl_type *to, const glsl_type *from, default: return (ir_expression_operation)0; } + case GLSL_TYPE_DOUBLE: + if (!state->has_double()) + return (ir_expression_operation)0; + switch (from->base_type) { + case GLSL_TYPE_INT: return ir_unop_i2d; + case GLSL_TYPE_UINT: return ir_unop_u2d; + case GLSL_TYPE_FLOAT: return ir_unop_f2d; + default: return (ir_expression_operation)0; + } + default: return (ir_expression_operation)0; } } @@ -340,8 +351,10 @@ arithmetic_result_type(ir_rvalue * &value_a, ir_rvalue * &value_b, * type of both operands must be float. */ assert(type_a->is_matrix() || type_b->is_matrix()); - assert(type_a->base_type == GLSL_TYPE_FLOAT); - assert(type_b->base_type == GLSL_TYPE_FLOAT); + assert(type_a->base_type == GLSL_TYPE_FLOAT || + type_a->base_type == GLSL_TYPE_DOUBLE); + assert(type_b->base_type == GLSL_TYPE_FLOAT || + type_b->base_type == GLSL_TYPE_DOUBLE); /* "* The operator is add (+), subtract (-), or divide (/), and the * operands are matrices with the same number of rows and the same @@ -959,6 +972,7 @@ do_comparison(void *mem_ctx, int operation, ir_rvalue *op0, ir_rvalue *op1) case GLSL_TYPE_UINT: case GLSL_TYPE_INT: case GLSL_TYPE_BOOL: + case GLSL_TYPE_DOUBLE: return new(mem_ctx) ir_expression(operation, op0, op1); case GLSL_TYPE_ARRAY: { @@ -1746,6 +1760,10 @@ ast_expression::do_hir(exec_list *instructions, result = new(ctx) ir_constant(bool(this->primary_expression.bool_constant)); break; + case ast_double_constant: + result = new(ctx) ir_constant(this->primary_expression.double_constant); + break; + case ast_sequence: { /* It should not be possible to generate a sequence in the AST without * any expressions in it. @@ -2560,6 +2578,8 @@ apply_type_qualifier_to_variable(const struct ast_type_qualifier *qual, _mesa_glsl_error(loc, state, "varying variables may not be of type struct"); break; + case GLSL_TYPE_DOUBLE: + break; default: _mesa_glsl_error(loc, state, "illegal type for a varying variable"); break; @@ -3645,6 +3665,15 @@ ast_declarator_list::hir(exec_list *instructions, var_type); } + /* Double fragment inputs must be qualified with 'flat'. */ + if (var->type->contains_double() && + var->data.interpolation != INTERP_QUALIFIER_FLAT && + state->stage == MESA_SHADER_FRAGMENT && + var->data.mode == ir_var_shader_in) { + _mesa_glsl_error(&loc, state, "if a fragment input is (or contains) " + "a double, then it must be qualified with 'flat'", + var_type); + } /* Interpolation qualifiers cannot be applied to 'centroid' and * 'centroid varying'. diff --git a/src/glsl/glsl_parser_extras.cpp b/src/glsl/glsl_parser_extras.cpp index cb19ce15cb0..29e6dd2ff7d 100644 --- a/src/glsl/glsl_parser_extras.cpp +++ b/src/glsl/glsl_parser_extras.cpp @@ -962,6 +962,10 @@ ast_expression::print(void) const printf("%f ", primary_expression.float_constant); break; + case ast_double_constant: + printf("%f ", primary_expression.double_constant); + break; + case ast_bool_constant: printf("%s ", primary_expression.bool_constant |