diff options
author | Ian Romanick <[email protected]> | 2011-07-28 15:10:17 -0700 |
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committer | Ian Romanick <[email protected]> | 2011-08-02 08:23:15 -0700 |
commit | 89193933cbd322cd08fb54232411a8a9221fcca8 (patch) | |
tree | db9a6c9778c1ff35a819a7b2a4293604912c107e /src/glsl | |
parent | 379a32f42ebca9feeb024633f7774661619fd62e (diff) |
mesa: Ensure that gl_shader_program::InfoLog is never NULL
This prevents assertion failures in ralloc_strcat. The ralloc_free in
_mesa_free_shader_program_data can be omitted because freeing the
gl_shader_program in _mesa_delete_shader_program will take care of
this automatically.
A bunch of this code could use a refactor to use ralloc a bit more
effectively. A bunch of the things that are allocated with malloc and
owned by the gl_shader_program should be allocated with ralloc (using
the gl_shader_program as the context).
Signed-off-by: Ian Romanick <[email protected]>
Reviewed-by: Kenneth Graunke <[email protected]>
Reviewed-by: Eric Anholt <[email protected]>
Diffstat (limited to 'src/glsl')
-rw-r--r-- | src/glsl/main.cpp | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/src/glsl/main.cpp b/src/glsl/main.cpp index 9f85096e1a1..9b8a50738ac 100644 --- a/src/glsl/main.cpp +++ b/src/glsl/main.cpp @@ -221,6 +221,7 @@ main(int argc, char **argv) whole_program = rzalloc (NULL, struct gl_shader_program); assert(whole_program != NULL); + whole_program->InfoLog = ralloc_strdup(whole_program, ""); for (/* empty */; argc > optind; optind++) { whole_program->Shaders = |