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authorIan Romanick <[email protected]>2014-07-19 14:07:18 -0700
committerIan Romanick <[email protected]>2014-08-04 14:40:06 -0700
commit22f7a46d74d702b84de77d4465069776e34f617d (patch)
treec1e1abec50348082003609338e94b5566da528ee /src/glsl
parent146be3ddbe1e3cf8154bcc59cc5bcbd90e2072cb (diff)
glsl: Add without_array type predicate
Returns the type without any arrays. This will be used in later patches in this series. Signed-off-by: Ian Romanick <[email protected]> Suggested-by: Timothy Arceri <[email protected]> Reviewed-by: Timothy Arceri <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]>
Diffstat (limited to 'src/glsl')
-rw-r--r--src/glsl/glsl_types.h12
1 files changed, 12 insertions, 0 deletions
diff --git a/src/glsl/glsl_types.h b/src/glsl/glsl_types.h
index 50cd655dc76..92578ff47ac 100644
--- a/src/glsl/glsl_types.h
+++ b/src/glsl/glsl_types.h
@@ -465,6 +465,18 @@ struct glsl_type {
}
/**
+ * Get the type stripped of any arrays
+ *
+ * \return
+ * Pointer to the type of elements of the first non-array type for array
+ * types, or pointer to itself for non-array types.
+ */
+ const glsl_type *without_array() const
+ {
+ return this->is_array() ? this->fields.array : this;
+ }
+
+ /**
* Return the amount of atomic counter storage required for a type.
*/
unsigned atomic_size() const