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authorEric Anholt <[email protected]>2012-05-29 14:45:10 -0700
committerEric Anholt <[email protected]>2012-06-11 09:28:00 -0700
commit446faee094ae6f0a4914b59a9eb87077a1f7b3c5 (patch)
treeb40accd831a5ab5dba41945db6fa2e4978a3b21a /src/glsl
parent7edbf4b3232eef7dac47a901829c586b61d8cbd2 (diff)
automake: Add a prefix variable for libglsl sources.
See e86c40a84d241b954594f5ae7df9b9c3fc797a4e for reasoning. In the process I did s/:=/=/ to shut up automake about nonportable make syntax.
Diffstat (limited to 'src/glsl')
-rw-r--r--src/glsl/Android.mk1
-rw-r--r--src/glsl/Makefile1
-rw-r--r--src/glsl/Makefile.sources172
3 files changed, 88 insertions, 86 deletions
diff --git a/src/glsl/Android.mk b/src/glsl/Android.mk
index cf793d65e35..66c8bec3297 100644
--- a/src/glsl/Android.mk
+++ b/src/glsl/Android.mk
@@ -25,6 +25,7 @@
LOCAL_PATH := $(call my-dir)
+GLSL_SRCDIR = .
include $(LOCAL_PATH)/Makefile.sources
# ---------------------------------------
diff --git a/src/glsl/Makefile b/src/glsl/Makefile
index 7c80c95d804..2ae46d1f7c9 100644
--- a/src/glsl/Makefile
+++ b/src/glsl/Makefile
@@ -7,6 +7,7 @@ include $(TOP)/configs/current
LIBNAME = glsl
+GLSL_SRCDIR=.
include Makefile.sources
GLCPP_SOURCES = \
diff --git a/src/glsl/Makefile.sources b/src/glsl/Makefile.sources
index caa8ad590c0..b58de179bdd 100644
--- a/src/glsl/Makefile.sources
+++ b/src/glsl/Makefile.sources
@@ -2,92 +2,92 @@
# libglcpp
-LIBGLCPP_FILES := \
- glcpp/pp.c
+LIBGLCPP_FILES = \
+ $(GLSL_SRCDIR)/glcpp/pp.c
-LIBGLCPP_GENERATED_FILES := \
- glcpp/glcpp-lex.c \
- glcpp/glcpp-parse.c
+LIBGLCPP_GENERATED_FILES = \
+ $(GLSL_SRCDIR)/glcpp/glcpp-lex.c \
+ $(GLSL_SRCDIR)/glcpp/glcpp-parse.c
# libglsl
-LIBGLSL_FILES := \
- strtod.c \
- ralloc.c
+LIBGLSL_FILES = \
+ $(GLSL_SRCDIR)/strtod.c \
+ $(GLSL_SRCDIR)/ralloc.c
-LIBGLSL_CXX_FILES := \
- ast_expr.cpp \
- ast_function.cpp \
- ast_to_hir.cpp \
- ast_type.cpp \
- builtin_variables.cpp \
- glsl_parser_extras.cpp \
- glsl_types.cpp \
- glsl_symbol_table.cpp \
- hir_field_selection.cpp \
- ir_basic_block.cpp \
- ir_builder.cpp \
- ir_clone.cpp \
- ir_constant_expression.cpp \
- ir.cpp \
- ir_expression_flattening.cpp \
- ir_function_can_inline.cpp \
- ir_function_detect_recursion.cpp \
- ir_function.cpp \
- ir_hierarchical_visitor.cpp \
- ir_hv_accept.cpp \
- ir_import_prototypes.cpp \
- ir_print_visitor.cpp \
- ir_reader.cpp \
- ir_rvalue_visitor.cpp \
- ir_set_program_inouts.cpp \
- ir_validate.cpp \
- ir_variable_refcount.cpp \
- linker.cpp \
- link_functions.cpp \
- link_uniforms.cpp \
- link_uniform_initializers.cpp \
- loop_analysis.cpp \
- loop_controls.cpp \
- loop_unroll.cpp \
- lower_clip_distance.cpp \
- lower_discard.cpp \
- lower_discard_flow.cpp \
- lower_if_to_cond_assign.cpp \
- lower_instructions.cpp \
- lower_jumps.cpp \
- lower_mat_op_to_vec.cpp \
- lower_noise.cpp \
- lower_texture_projection.cpp \
- lower_variable_index_to_cond_assign.cpp \
- lower_vec_index_to_cond_assign.cpp \
- lower_vec_index_to_swizzle.cpp \
- lower_vector.cpp \
- lower_output_reads.cpp \
- opt_algebraic.cpp \
- opt_array_splitting.cpp \
- opt_constant_folding.cpp \
- opt_constant_propagation.cpp \
- opt_constant_variable.cpp \
- opt_copy_propagation.cpp \
- opt_copy_propagation_elements.cpp \
- opt_dead_code.cpp \
- opt_dead_code_local.cpp \
- opt_dead_functions.cpp \
- opt_function_inlining.cpp \
- opt_if_simplification.cpp \
- opt_noop_swizzle.cpp \
- opt_redundant_jumps.cpp \
- opt_structure_splitting.cpp \
- opt_swizzle_swizzle.cpp \
- opt_tree_grafting.cpp \
- s_expression.cpp
+LIBGLSL_CXX_FILES = \
+ $(GLSL_SRCDIR)/ast_expr.cpp \
+ $(GLSL_SRCDIR)/ast_function.cpp \
+ $(GLSL_SRCDIR)/ast_to_hir.cpp \
+ $(GLSL_SRCDIR)/ast_type.cpp \
+ $(GLSL_SRCDIR)/builtin_variables.cpp \
+ $(GLSL_SRCDIR)/glsl_parser_extras.cpp \
+ $(GLSL_SRCDIR)/glsl_types.cpp \
+ $(GLSL_SRCDIR)/glsl_symbol_table.cpp \
+ $(GLSL_SRCDIR)/hir_field_selection.cpp \
+ $(GLSL_SRCDIR)/ir_basic_block.cpp \
+ $(GLSL_SRCDIR)/ir_builder.cpp \
+ $(GLSL_SRCDIR)/ir_clone.cpp \
+ $(GLSL_SRCDIR)/ir_constant_expression.cpp \
+ $(GLSL_SRCDIR)/ir.cpp \
+ $(GLSL_SRCDIR)/ir_expression_flattening.cpp \
+ $(GLSL_SRCDIR)/ir_function_can_inline.cpp \
+ $(GLSL_SRCDIR)/ir_function_detect_recursion.cpp \
+ $(GLSL_SRCDIR)/ir_function.cpp \
+ $(GLSL_SRCDIR)/ir_hierarchical_visitor.cpp \
+ $(GLSL_SRCDIR)/ir_hv_accept.cpp \
+ $(GLSL_SRCDIR)/ir_import_prototypes.cpp \
+ $(GLSL_SRCDIR)/ir_print_visitor.cpp \
+ $(GLSL_SRCDIR)/ir_reader.cpp \
+ $(GLSL_SRCDIR)/ir_rvalue_visitor.cpp \
+ $(GLSL_SRCDIR)/ir_set_program_inouts.cpp \
+ $(GLSL_SRCDIR)/ir_validate.cpp \
+ $(GLSL_SRCDIR)/ir_variable_refcount.cpp \
+ $(GLSL_SRCDIR)/linker.cpp \
+ $(GLSL_SRCDIR)/link_functions.cpp \
+ $(GLSL_SRCDIR)/link_uniforms.cpp \
+ $(GLSL_SRCDIR)/link_uniform_initializers.cpp \
+ $(GLSL_SRCDIR)/loop_analysis.cpp \
+ $(GLSL_SRCDIR)/loop_controls.cpp \
+ $(GLSL_SRCDIR)/loop_unroll.cpp \
+ $(GLSL_SRCDIR)/lower_clip_distance.cpp \
+ $(GLSL_SRCDIR)/lower_discard.cpp \
+ $(GLSL_SRCDIR)/lower_discard_flow.cpp \
+ $(GLSL_SRCDIR)/lower_if_to_cond_assign.cpp \
+ $(GLSL_SRCDIR)/lower_instructions.cpp \
+ $(GLSL_SRCDIR)/lower_jumps.cpp \
+ $(GLSL_SRCDIR)/lower_mat_op_to_vec.cpp \
+ $(GLSL_SRCDIR)/lower_noise.cpp \
+ $(GLSL_SRCDIR)/lower_texture_projection.cpp \
+ $(GLSL_SRCDIR)/lower_variable_index_to_cond_assign.cpp \
+ $(GLSL_SRCDIR)/lower_vec_index_to_cond_assign.cpp \
+ $(GLSL_SRCDIR)/lower_vec_index_to_swizzle.cpp \
+ $(GLSL_SRCDIR)/lower_vector.cpp \
+ $(GLSL_SRCDIR)/lower_output_reads.cpp \
+ $(GLSL_SRCDIR)/opt_algebraic.cpp \
+ $(GLSL_SRCDIR)/opt_array_splitting.cpp \
+ $(GLSL_SRCDIR)/opt_constant_folding.cpp \
+ $(GLSL_SRCDIR)/opt_constant_propagation.cpp \
+ $(GLSL_SRCDIR)/opt_constant_variable.cpp \
+ $(GLSL_SRCDIR)/opt_copy_propagation.cpp \
+ $(GLSL_SRCDIR)/opt_copy_propagation_elements.cpp \
+ $(GLSL_SRCDIR)/opt_dead_code.cpp \
+ $(GLSL_SRCDIR)/opt_dead_code_local.cpp \
+ $(GLSL_SRCDIR)/opt_dead_functions.cpp \
+ $(GLSL_SRCDIR)/opt_function_inlining.cpp \
+ $(GLSL_SRCDIR)/opt_if_simplification.cpp \
+ $(GLSL_SRCDIR)/opt_noop_swizzle.cpp \
+ $(GLSL_SRCDIR)/opt_redundant_jumps.cpp \
+ $(GLSL_SRCDIR)/opt_structure_splitting.cpp \
+ $(GLSL_SRCDIR)/opt_swizzle_swizzle.cpp \
+ $(GLSL_SRCDIR)/opt_tree_grafting.cpp \
+ $(GLSL_SRCDIR)/s_expression.cpp
# glsl_compiler
-GLSL_COMPILER_CXX_FILES := \
- standalone_scaffolding.cpp \
- main.cpp
+GLSL_COMPILER_CXX_FILES = \
+ $(GLSL_SRCDIR)/standalone_scaffolding.cpp \
+ $(GLSL_SRCDIR)/main.cpp
# builtin_compiler
#
@@ -95,14 +95,14 @@ GLSL_COMPILER_CXX_FILES := \
# For this to work, a dummy version of builtin_function.cpp,
# builtin_stubs.cpp, is used.
-BUILTIN_COMPILER_CXX_FILES := \
- builtin_stubs.cpp
+BUILTIN_COMPILER_CXX_FILES = \
+ $(GLSL_SRCDIR)/builtin_stubs.cpp
-BUILTIN_COMPILER_GENERATED_CXX_FILES := \
- glsl_lexer.cpp \
- glsl_parser.cpp
+BUILTIN_COMPILER_GENERATED_CXX_FILES = \
+ $(GLSL_SRCDIR)/glsl_lexer.cpp \
+ $(GLSL_SRCDIR)/glsl_parser.cpp
# libglsl generated sources
-LIBGLSL_GENERATED_CXX_FILES := \
- $(BUILTIN_COMPILER_GENERATED_CXX_FILES) \
- builtin_function.cpp
+LIBGLSL_GENERATED_CXX_FILES = \
+ $(GLSL_SRCDIR)/$(BUILTIN_COMPILER_GENERATED_CXX_FILES) \
+ $(GLSL_SRCDIR)/builtin_function.cpp