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authorEric Anholt <[email protected]>2012-01-12 13:10:26 -0800
committerEric Anholt <[email protected]>2012-01-18 09:59:12 -0800
commit5a0f395bcf70e524492e766a07cf0b816b42a20d (patch)
tree023a18cf482c7c3112191dda9bdf2a44e54ea4ef /src/glsl
parent0f68d88034a9815445ae0a35aacc500f82f33a18 (diff)
glsl: Fix leak of LinkedTransformFeedback.Varyings.
I copy-and-pasted the thing I was allocating for as the context, so the first time it would be NULL (root of a ralloc context) and they'd chain off each other from then on. NOTE: This is a candidate for the 8.0 branch.
Diffstat (limited to 'src/glsl')
-rw-r--r--src/glsl/linker.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/glsl/linker.cpp b/src/glsl/linker.cpp
index 0d85aeee6c9..adedfe6f33a 100644
--- a/src/glsl/linker.cpp
+++ b/src/glsl/linker.cpp
@@ -1984,7 +1984,7 @@ store_tfeedback_info(struct gl_context *ctx, struct gl_shader_program *prog,
separate_attribs_mode ? num_tfeedback_decls : 1;
prog->LinkedTransformFeedback.Varyings =
- rzalloc_array(prog->LinkedTransformFeedback.Varyings,
+ rzalloc_array(prog,
struct gl_transform_feedback_varying_info,
num_tfeedback_decls);