diff options
author | Paul Berry <[email protected]> | 2013-09-27 17:18:14 -0700 |
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committer | Paul Berry <[email protected]> | 2013-10-10 14:27:05 -0700 |
commit | 1838df97a28cf859f20d6535c00509574b200152 (patch) | |
tree | dc21b66d4b87af03d91f6840caab3774ab0b1dce /src/glsl | |
parent | 6a157f2e3345faf23041eaefb47183a6debacb6b (diff) |
glsl: Refactor code to check that identifier names are valid.
GLSL reserves identifiers beginning with "gl_" or containing "__", but
we haven't been consistent about enforcing this rule. This patch
makes a new function to check whether identifier names are valid. In
the process it closes a loophole where we would previously allow
function argument names to contain "__".
v2: Rename check_valid_identifier() -> validate_identifier(). Add
curly braces in validate_identifier().
Reviewed-by: Kenneth Graunke <[email protected]>
Reviewed-by: Ian Romanick <[email protected]>
Diffstat (limited to 'src/glsl')
-rw-r--r-- | src/glsl/ast_to_hir.cpp | 65 |
1 files changed, 32 insertions, 33 deletions
diff --git a/src/glsl/ast_to_hir.cpp b/src/glsl/ast_to_hir.cpp index c1e3c08a695..90401adaafe 100644 --- a/src/glsl/ast_to_hir.cpp +++ b/src/glsl/ast_to_hir.cpp @@ -2649,6 +2649,36 @@ handle_geometry_shader_input_decl(struct _mesa_glsl_parse_state *state, } } + +void +validate_identifier(const char *identifier, YYLTYPE loc, + struct _mesa_glsl_parse_state *state) +{ + /* From page 15 (page 21 of the PDF) of the GLSL 1.10 spec, + * + * "Identifiers starting with "gl_" are reserved for use by + * OpenGL, and may not be declared in a shader as either a + * variable or a function." + */ + if (strncmp(identifier, "gl_", 3) == 0) { + _mesa_glsl_error(&loc, state, + "identifier `%s' uses reserved `gl_' prefix", + identifier); + } else if (strstr(identifier, "__")) { + /* From page 14 (page 20 of the PDF) of the GLSL 1.10 + * spec: + * + * "In addition, all identifiers containing two + * consecutive underscores (__) are reserved as + * possible future keywords." + */ + _mesa_glsl_error(&loc, state, + "identifier `%s' uses reserved `__' string", + identifier); + } +} + + ir_rvalue * ast_declarator_list::hir(exec_list *instructions, struct _mesa_glsl_parse_state *state) @@ -3243,28 +3273,7 @@ ast_declarator_list::hir(exec_list *instructions, * created for the declaration should be added to the IR stream. */ if (earlier == NULL) { - /* From page 15 (page 21 of the PDF) of the GLSL 1.10 spec, - * - * "Identifiers starting with "gl_" are reserved for use by - * OpenGL, and may not be declared in a shader as either a - * variable or a function." - */ - if (strncmp(decl->identifier, "gl_", 3) == 0) - _mesa_glsl_error(& loc, state, - "identifier `%s' uses reserved `gl_' prefix", - decl->identifier); - else if (strstr(decl->identifier, "__")) { - /* From page 14 (page 20 of the PDF) of the GLSL 1.10 - * spec: - * - * "In addition, all identifiers containing two - * consecutive underscores (__) are reserved as - * possible future keywords." - */ - _mesa_glsl_error(& loc, state, - "identifier `%s' uses reserved `__' string", - decl->identifier); - } + validate_identifier(decl->identifier, loc, state); /* Add the variable to the symbol table. Note that the initializer's * IR was already processed earlier (though it hasn't been emitted @@ -3505,17 +3514,7 @@ ast_function::hir(exec_list *instructions, "function body", name); } - /* From page 15 (page 21 of the PDF) of the GLSL 1.10 spec, - * - * "Identifiers starting with "gl_" are reserved for use by - * OpenGL, and may not be declared in a shader as either a - * variable or a function." - */ - if (strncmp(name, "gl_", 3) == 0) { - YYLTYPE loc = this->get_location(); - _mesa_glsl_error(&loc, state, - "identifier `%s' uses reserved `gl_' prefix", name); - } + validate_identifier(name, this->get_location(), state); /* Convert the list of function parameters to HIR now so that they can be * used below to compare this function's signature with previously seen |