diff options
author | Marek Olšák <[email protected]> | 2011-11-19 16:27:50 +0100 |
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committer | Marek Olšák <[email protected]> | 2011-11-22 20:56:50 +0100 |
commit | bbcb648bc2f45dd85e33c7301527c8f6d97cbce6 (patch) | |
tree | d813d2a7e7d133ac9c83357bd36cf7b51325f0d9 /src/glsl | |
parent | e99df05cce8a5ecf69fdb634f76898a279456ea4 (diff) |
mesa: rename the AMD_conservative_depth extension flag to ARB
Reviewed-by: Kenneth Graunke <[email protected]>
Reviewed-by: Ian Romanick <[email protected]>
Diffstat (limited to 'src/glsl')
-rw-r--r-- | src/glsl/glcpp/glcpp-parse.y | 2 | ||||
-rw-r--r-- | src/glsl/glsl_parser_extras.cpp | 4 |
2 files changed, 3 insertions, 3 deletions
diff --git a/src/glsl/glcpp/glcpp-parse.y b/src/glsl/glcpp/glcpp-parse.y index c0457b057e2..2b7e65cd4e1 100644 --- a/src/glsl/glcpp/glcpp-parse.y +++ b/src/glsl/glcpp/glcpp-parse.y @@ -1135,7 +1135,7 @@ glcpp_parser_create (const struct gl_extensions *extensions, int api) if (extensions->ARB_draw_instanced) add_builtin_define(parser, "GL_ARB_draw_instanced", 1); - if (extensions->AMD_conservative_depth) { + if (extensions->ARB_conservative_depth) { add_builtin_define(parser, "GL_AMD_conservative_depth", 1); add_builtin_define(parser, "GL_ARB_conservative_depth", 1); } diff --git a/src/glsl/glsl_parser_extras.cpp b/src/glsl/glsl_parser_extras.cpp index 23aadb143ef..53ce88110a8 100644 --- a/src/glsl/glsl_parser_extras.cpp +++ b/src/glsl/glsl_parser_extras.cpp @@ -256,7 +256,7 @@ struct _mesa_glsl_extension { static const _mesa_glsl_extension _mesa_glsl_supported_extensions[] = { /* target availability API availability */ /* name VS GS FS GL ES supported flag */ - EXT(ARB_conservative_depth, true, false, true, true, false, AMD_conservative_depth), + EXT(ARB_conservative_depth, true, false, true, true, false, ARB_conservative_depth), EXT(ARB_draw_buffers, false, false, true, true, false, dummy_true), EXT(ARB_draw_instanced, true, false, false, true, false, ARB_draw_instanced), EXT(ARB_explicit_attrib_location, true, false, true, true, false, ARB_explicit_attrib_location), @@ -265,7 +265,7 @@ static const _mesa_glsl_extension _mesa_glsl_supported_extensions[] = { EXT(EXT_texture_array, true, false, true, true, false, EXT_texture_array), EXT(ARB_shader_texture_lod, true, false, true, true, false, ARB_shader_texture_lod), EXT(ARB_shader_stencil_export, false, false, true, true, false, ARB_shader_stencil_export), - EXT(AMD_conservative_depth, true, false, true, true, false, AMD_conservative_depth), + EXT(AMD_conservative_depth, true, false, true, true, false, ARB_conservative_depth), EXT(AMD_shader_stencil_export, false, false, true, true, false, ARB_shader_stencil_export), EXT(OES_texture_3D, true, false, true, false, true, EXT_texture3D), EXT(OES_EGL_image_external, true, false, true, false, true, OES_EGL_image_external), |