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authorThomas Helland <[email protected]>2014-06-10 00:57:37 +0200
committerMatt Turner <[email protected]>2014-06-10 13:05:51 -0700
commit4f5445a45d3ed02e00a061b10c943c0b079c6020 (patch)
tree005735f5d22b17eb17c856f6681fe4ca07d3e0bc /src/glsl
parent38ffbf459bc7e546c1dd7869b8d365ff26692b85 (diff)
glsl: Remove unused include from glsl_symbol_table.h
Only function-defs use glsl_type so forward declare instead. Compile-tested on my Ivy-bridge system. IWYU also suggests removing #include <new>, and this compiles fine. I'm not familiar enough with memory management in C/C++ that I feel comfortable removing this. Insights would be appreciated. Reviewed-by: Tom Stellard <[email protected]> Reviewed-by: Matt Turner <[email protected]> Signed-off-by: Thomas Helland <[email protected]>
Diffstat (limited to 'src/glsl')
-rw-r--r--src/glsl/glsl_symbol_table.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/glsl/glsl_symbol_table.h b/src/glsl/glsl_symbol_table.h
index f323fc305fa..39b84e4dd89 100644
--- a/src/glsl/glsl_symbol_table.h
+++ b/src/glsl/glsl_symbol_table.h
@@ -32,9 +32,9 @@ extern "C" {
#include "program/symbol_table.h"
}
#include "ir.h"
-#include "glsl_types.h"
class symbol_table_entry;
+class glsl_type;
/**
* Facade class for _mesa_symbol_table