diff options
author | Jason Ekstrand <[email protected]> | 2015-09-22 21:11:23 -0700 |
---|---|---|
committer | Jason Ekstrand <[email protected]> | 2015-09-23 10:12:39 -0700 |
commit | 65e80ce5b565953ffb07586790eeea51199ca9cf (patch) | |
tree | bfc313f99fe917131eed6da5e28b8ccb3c6fcb5e /src/glsl | |
parent | aae0c88797e7e44c55873b3e97cceed5c6e6cded (diff) |
nir/lower_vec_to_movs: Properly handle source modifiers on vecN ops
I don't know of any piglit tests that are currently broken. However, there
is nothing stopping a vecN instruction from getting source modifiers and
lower_vec_to_movs is run after we lower to source modifiers.
Reviewed-by: Eduardo Lima Mitev <[email protected]>
Reviewed-by: Matt Turner <[email protected]>
Diffstat (limited to 'src/glsl')
-rw-r--r-- | src/glsl/nir/nir_lower_vec_to_movs.c | 6 |
1 files changed, 5 insertions, 1 deletions
diff --git a/src/glsl/nir/nir_lower_vec_to_movs.c b/src/glsl/nir/nir_lower_vec_to_movs.c index 622e59c688e..287f2bf3d8b 100644 --- a/src/glsl/nir/nir_lower_vec_to_movs.c +++ b/src/glsl/nir/nir_lower_vec_to_movs.c @@ -68,12 +68,16 @@ insert_mov(nir_alu_instr *vec, unsigned start_idx, nir_shader *shader) mov->dest.write_mask = (1u << start_idx); mov->src[0].swizzle[start_idx] = vec->src[start_idx].swizzle[0]; + mov->src[0].negate = vec->src[start_idx].negate; + mov->src[0].abs = vec->src[start_idx].abs; for (unsigned i = start_idx + 1; i < 4; i++) { if (!(vec->dest.write_mask & (1 << i))) continue; - if (nir_srcs_equal(vec->src[i].src, vec->src[start_idx].src)) { + if (nir_srcs_equal(vec->src[i].src, vec->src[start_idx].src) && + vec->src[i].negate == vec->src[start_idx].negate && + vec->src[i].abs == vec->src[start_idx].abs) { mov->dest.write_mask |= (1 << i); mov->src[0].swizzle[i] = vec->src[i].swizzle[0]; } |