diff options
author | Kenneth Graunke <[email protected]> | 2014-07-24 14:05:41 -0700 |
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committer | Kenneth Graunke <[email protected]> | 2014-08-04 15:48:06 -0700 |
commit | 3d051772c8ef0f14f5ab3ccd954b5b3bb65e6ba7 (patch) | |
tree | 3e001cbbd41f64eb8688f0232004346763bbad1e /src/glsl | |
parent | 21129d4de300f1a934d02e30347c465520afef9e (diff) |
glsl: Only create one ir_function for a given name.
Piglit's spec/glsl-1.10/linker/override-builtin-{const,uniform}-05 tests
do the following:
1. Call abs(float) - a built-in function.
2. Create a user-defined replacement for abs(float).
3. Call abs(float) again - now the user function.
At step 1, we created an ir_function which included the built-in
signature, added it to the symbol table, and emitted it into the IR
stream.
Then, when processing the function definition at step 2, we'd see that
there was already an ir_function. But, since there were no user-defined
functions, we skipped over a bunch of code, and ended up creating a
second one. This new ir_function shadowed the original in the symbol
table, but both ended up in the IR stream.
This results in an awkward situation where searching for an ir_function
via the symbol table, a forward linked list walk, and a reverse linked
list walk may return different ir_functions. This seems undesirable.
This patch instead re-uses the existing ir_function, putting both
built-in and user-defined signatures in the same one. The previous
patch's additional filtering ensures everything continues working.
Signed-off-by: Kenneth Graunke <[email protected]>
Reviewed-by: Ian Romanick <[email protected]>
Diffstat (limited to 'src/glsl')
-rw-r--r-- | src/glsl/ast_to_hir.cpp | 31 |
1 files changed, 17 insertions, 14 deletions
diff --git a/src/glsl/ast_to_hir.cpp b/src/glsl/ast_to_hir.cpp index b4670076f61..30b02d01662 100644 --- a/src/glsl/ast_to_hir.cpp +++ b/src/glsl/ast_to_hir.cpp @@ -4110,12 +4110,27 @@ ast_function::hir(exec_list *instructions, name); } + /* Create an ir_function if one doesn't already exist. */ + f = state->symbols->get_function(name); + if (f == NULL) { + f = new(ctx) ir_function(name); + if (!state->symbols->add_function(f)) { + /* This function name shadows a non-function use of the same name. */ + YYLTYPE loc = this->get_location(); + + _mesa_glsl_error(&loc, state, "function name `%s' conflicts with " + "non-function", name); + return NULL; + } + + emit_function(state, f); + } + /* Verify that this function's signature either doesn't match a previously * seen signature for a function with the same name, or, if a match is found, * that the previously seen signature does not have an associated definition. */ - f = state->symbols->get_function(name); - if (f != NULL && (state->es_shader || f->has_user_signature())) { + if (state->es_shader || f->has_user_signature()) { sig = f->exact_matching_signature(state, &hir_parameters); if (sig != NULL) { const char *badvar = sig->qualifiers_match(&hir_parameters); @@ -4146,18 +4161,6 @@ ast_function::hir(exec_list *instructions, } } } - } else { - f = new(ctx) ir_function(name); - if (!state->symbols->add_function(f)) { - /* This function name shadows a non-function use of the same name. */ - YYLTYPE loc = this->get_location(); - - _mesa_glsl_error(&loc, state, "function name `%s' conflicts with " - "non-function", name); - return NULL; - } - - emit_function(state, f); } /* Verify the return type of main() */ |