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author | Eric Anholt <eric@anholt.net> | 2010-08-17 12:37:49 -0700 |
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committer | Eric Anholt <eric@anholt.net> | 2010-08-17 12:39:03 -0700 |
commit | 1b708d8f4dd1a853de8537e81e6d5bf8c9f2aed1 (patch) | |
tree | f75af72aa90f201abed71094c7799f6c13543c69 /src/glsl | |
parent | 6cee1d6adfba45508e181ad61377dfc95cf82674 (diff) |
mesa: Dump shader source before validating the shader.
This will make extracting source to produce minimal testcases for
shader compile issues easier.
Diffstat (limited to 'src/glsl')
0 files changed, 0 insertions, 0 deletions