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authorMatt Turner <[email protected]>2013-08-26 14:14:03 -0700
committerMatt Turner <[email protected]>2013-08-26 23:19:14 -0700
commitd8ac987f6ab228df1a478b36c3d889992754374f (patch)
tree66e13ff16967a95f82796bb2a23659a62d11d517 /src/glsl
parentcec7b5c5bc300d4a415939bc6a913d441c687e47 (diff)
glsl: Disallow uniform block layout qualifiers on non-uniform block vars.
Cc: 9.2 <[email protected]> Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=68460 Reviewed-by: Ian Romanick <[email protected]>
Diffstat (limited to 'src/glsl')
-rw-r--r--src/glsl/ast_to_hir.cpp17
1 files changed, 13 insertions, 4 deletions
diff --git a/src/glsl/ast_to_hir.cpp b/src/glsl/ast_to_hir.cpp
index 0db6b459278..192130a99b8 100644
--- a/src/glsl/ast_to_hir.cpp
+++ b/src/glsl/ast_to_hir.cpp
@@ -1849,9 +1849,18 @@ is_varying_var(ir_variable *var, _mesa_glsl_parser_targets target)
static void
validate_matrix_layout_for_type(struct _mesa_glsl_parse_state *state,
YYLTYPE *loc,
- const glsl_type *type)
+ const glsl_type *type,
+ ir_variable *var)
{
- if (!type->is_matrix()) {
+ if (var && !var->is_in_uniform_block()) {
+ /* Layout qualifiers may only apply to interface blocks and fields in
+ * them.
+ */
+ _mesa_glsl_error(loc, state,
+ "uniform block layout qualifiers row_major and "
+ "column_major may not be applied to variables "
+ "outside of uniform blocks");
+ } else if (!type->is_matrix()) {
/* The OpenGL ES 3.0 conformance tests did not originally allow
* matrix layout qualifiers on non-matrices. However, the OpenGL
* 4.4 and OpenGL ES 3.0 (revision TBD) specifications were
@@ -2302,7 +2311,7 @@ apply_type_qualifier_to_variable(const struct ast_type_qualifier *qual,
}
if (qual->flags.q.row_major || qual->flags.q.column_major) {
- validate_matrix_layout_for_type(state, loc, var->type);
+ validate_matrix_layout_for_type(state, loc, var->type, var);
}
}
@@ -4476,7 +4485,7 @@ ast_process_structure_or_interface_block(exec_list *instructions,
"row_major and column_major can only be "
"applied to uniform interface blocks");
} else
- validate_matrix_layout_for_type(state, &loc, field_type);
+ validate_matrix_layout_for_type(state, &loc, field_type, NULL);
}
if (qual->flags.q.uniform && qual->has_interpolation()) {