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author | Michel Dänzer <[email protected]> | 2014-04-15 14:45:13 +0900 |
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committer | Michel Dänzer <[email protected]> | 2014-04-16 12:11:27 +0900 |
commit | 6ac5a5e383830d711793e425ddd285e17ffcd235 (patch) | |
tree | 77a0861a6e406546b3b8f9b7e5017f82bf109596 /src/glsl | |
parent | 9fed62723444fa76bd411ef4c2e4eeb98968a791 (diff) |
r600g/radeonsi: Map transfer staging texture unsynchronized when possible
The transfer staging texture is always freshly allocated, so for write-only
transfers we don't need to explicitly wait for the BO to become idle.
Squeezes a few hundered MB/s more out of x11perf -shmput500 with glamor.
Reviewed-by: Marek Olšák <[email protected]>
Diffstat (limited to 'src/glsl')
0 files changed, 0 insertions, 0 deletions