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authorMichel Dänzer <[email protected]>2014-04-15 14:45:13 +0900
committerMichel Dänzer <[email protected]>2014-04-16 12:11:27 +0900
commit6ac5a5e383830d711793e425ddd285e17ffcd235 (patch)
tree77a0861a6e406546b3b8f9b7e5017f82bf109596 /src/glsl
parent9fed62723444fa76bd411ef4c2e4eeb98968a791 (diff)
r600g/radeonsi: Map transfer staging texture unsynchronized when possible
The transfer staging texture is always freshly allocated, so for write-only transfers we don't need to explicitly wait for the BO to become idle. Squeezes a few hundered MB/s more out of x11perf -shmput500 with glamor. Reviewed-by: Marek Olšák <[email protected]>
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