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authorEric Anholt <[email protected]>2010-03-08 12:12:31 -0800
committerEric Anholt <[email protected]>2010-03-08 14:23:18 -0800
commitbc632d04370566c1156cbd0345fe303834f0b910 (patch)
treebd3d39bc412503773b627aae68c0e887371f81db /src/glsl
parent1d84808dc045d7fcf2fade8d1504bc25e7c5041a (diff)
i965: Fix up the handling of point sprite coordinate replacement.
The code was walking over the regs of pairs of attributes and checking whether the attribute with a given reg index had point sprite enabled. So the point sprite setup code was rarely even getting executed. Instead, we need to determine which channels of a reg need point sprite coordinate replacement. In addition, it was multiplying the attribute by 1/w, when it's supposed to cover (0, 1) in each direction regardless of w, and it wasn't filling in the Z and W components of the texcoord as specified. Fixes piglit point-sprite and the spriteblast demo. Bug #24431, #22245.
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