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authorIlia Mirkin <[email protected]>2015-07-24 17:06:22 -0400
committerIlia Mirkin <[email protected]>2015-07-24 18:25:06 -0400
commitb42444ffed87114e82522dd81d3e5540c21a128c (patch)
tree367f2519ca2c93c910fd853f53744711a816a6ca /src/glsl
parentf8059c9f3fdd270370737c9eff369eb6d14caa0b (diff)
glsl: recognize ARB_shading_language_420pack to be enabled with 4.20+
The 420pack extension enables various GLSL rules that need to be applied to any GLSL 4.20+ shader even if the extension is not explicitly enabled. Signed-off-by: Ilia Mirkin <[email protected]> Reviewed-by: Chris Forbes <[email protected]>
Diffstat (limited to 'src/glsl')
-rw-r--r--src/glsl/glsl_parser.yy18
-rw-r--r--src/glsl/glsl_parser_extras.h5
2 files changed, 14 insertions, 9 deletions
diff --git a/src/glsl/glsl_parser.yy b/src/glsl/glsl_parser.yy
index 7de31d9b40e..4cce5b8b284 100644
--- a/src/glsl/glsl_parser.yy
+++ b/src/glsl/glsl_parser.yy
@@ -934,7 +934,7 @@ parameter_qualifier:
if (($1.flags.q.in || $1.flags.q.out) && ($2.flags.q.in || $2.flags.q.out))
_mesa_glsl_error(&@1, state, "duplicate in/out/inout qualifier");
- if (!state->ARB_shading_language_420pack_enable && $2.flags.q.constant)
+ if (!state->has_420pack() && $2.flags.q.constant)
_mesa_glsl_error(&@1, state, "in/out/inout must come after const "
"or precise");
@@ -946,7 +946,7 @@ parameter_qualifier:
if ($2.precision != ast_precision_none)
_mesa_glsl_error(&@1, state, "duplicate precision qualifier");
- if (!state->ARB_shading_language_420pack_enable && $2.flags.i != 0)
+ if (!state->has_420pack() && $2.flags.i != 0)
_mesa_glsl_error(&@1, state, "precision qualifiers must come last");
$$ = $2;
@@ -1458,7 +1458,7 @@ layout_qualifier_id:
}
}
- if ((state->ARB_shading_language_420pack_enable ||
+ if ((state->has_420pack() ||
state->has_atomic_counters() ||
state->ARB_shader_storage_buffer_object_enable) &&
match_layout_qualifier("binding", $1, state) == 0) {
@@ -1729,7 +1729,7 @@ type_qualifier:
if ($2.flags.q.invariant)
_mesa_glsl_error(&@1, state, "duplicate \"invariant\" qualifier");
- if (!state->ARB_shading_language_420pack_enable && $2.flags.q.precise)
+ if (!state->has_420pack() && $2.flags.q.precise)
_mesa_glsl_error(&@1, state,
"\"invariant\" must come after \"precise\"");
@@ -1762,7 +1762,7 @@ type_qualifier:
if ($2.has_interpolation())
_mesa_glsl_error(&@1, state, "duplicate interpolation qualifier");
- if (!state->ARB_shading_language_420pack_enable &&
+ if (!state->has_420pack() &&
($2.flags.q.precise || $2.flags.q.invariant)) {
_mesa_glsl_error(&@1, state, "interpolation qualifiers must come "
"after \"precise\" or \"invariant\"");
@@ -1782,7 +1782,7 @@ type_qualifier:
* precise qualifiers since these are useful in ARB_separate_shader_objects.
* There is no clear spec guidance on this either.
*/
- if (!state->ARB_shading_language_420pack_enable && $2.has_layout())
+ if (!state->has_420pack() && $2.has_layout())
_mesa_glsl_error(&@1, state, "duplicate layout(...) qualifiers");
$$ = $1;
@@ -1800,7 +1800,7 @@ type_qualifier:
"duplicate auxiliary storage qualifier (centroid or sample)");
}
- if (!state->ARB_shading_language_420pack_enable &&
+ if (!state->has_420pack() &&
($2.flags.q.precise || $2.flags.q.invariant ||
$2.has_interpolation() || $2.has_layout())) {
_mesa_glsl_error(&@1, state, "auxiliary storage qualifiers must come "
@@ -1818,7 +1818,7 @@ type_qualifier:
if ($2.has_storage())
_mesa_glsl_error(&@1, state, "duplicate storage qualifier");
- if (!state->ARB_shading_language_420pack_enable &&
+ if (!state->has_420pack() &&
($2.flags.q.precise || $2.flags.q.invariant || $2.has_interpolation() ||
$2.has_layout() || $2.has_auxiliary_storage())) {
_mesa_glsl_error(&@1, state, "storage qualifiers must come after "
@@ -1834,7 +1834,7 @@ type_qualifier:
if ($2.precision != ast_precision_none)
_mesa_glsl_error(&@1, state, "duplicate precision qualifier");
- if (!state->ARB_shading_language_420pack_enable && $2.flags.i != 0)
+ if (!state->has_420pack() && $2.flags.i != 0)
_mesa_glsl_error(&@1, state, "precision qualifiers must come last");
$$ = $2;
diff --git a/src/glsl/glsl_parser_extras.h b/src/glsl/glsl_parser_extras.h
index b65d53db641..eb325f04eed 100644
--- a/src/glsl/glsl_parser_extras.h
+++ b/src/glsl/glsl_parser_extras.h
@@ -231,6 +231,11 @@ struct _mesa_glsl_parse_state {
return ARB_gpu_shader_fp64_enable || is_version(400, 0);
}
+ bool has_420pack() const
+ {
+ return ARB_shading_language_420pack_enable || is_version(420, 0);
+ }
+
void process_version_directive(YYLTYPE *locp, int version,
const char *ident);