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author | Brian Paul <[email protected]> | 2015-06-15 19:14:42 -0600 |
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committer | Jose Fonseca <[email protected]> | 2015-11-09 11:25:59 +0000 |
commit | 75d1e363ff142b273b30d8cd236bb1c92c1b2f27 (patch) | |
tree | 087bf343f81b1a1202e6526939525a8372f7b81c /src/glsl | |
parent | 8083943e2e5b3f2a7201650a586b597dff481d43 (diff) |
st/wgl: fix double-present on swapbuffers bug
The stw_st_framebuffer_present_locked() function was getting called
twice per SwapBuffers. First, when st_context_iface::flush() was
called from DrvSwapBuffers() because the ST_FLUSH_FRONT flag was
given. Second, by stw_st_swap_framebuffer_locked() which does the
actual SwapBuffers.
Two code changes:
1. Pass ST_FLUSH_END_OF_FRAME, instead of ST_FLUSH_FRONT.
2. Move the implementation of stw_flush_current_locked() into
DrvSwapBuffers() since it's not called anywhere else.
Not much change in perf for benchmarks like Lightsmark, but some simple
Mesa demos are measurably faster.
Reviewed-by: José Fonseca <[email protected]>
Diffstat (limited to 'src/glsl')
0 files changed, 0 insertions, 0 deletions