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authorMatt Turner <[email protected]>2013-05-22 10:56:25 -0700
committerMatt Turner <[email protected]>2013-06-14 11:25:49 -0700
commit876e16562bad6fe60c50900f22cda95baeb4bb3d (patch)
treef81ff4630b0e9a28e838564eef01a0566feed3da /src/glsl
parented455cdb0be458454fbefb87a1a973d95dda9e6a (diff)
glsl: Add gl_{Max,Min}ProgramTexelOffset built-in constants.
Required by ARB_shading_language_420pack. Note that the 420pack spec incorrectly specifies their values as (Min, Max) = (-7, 8) when they should be (-8, 7) as listed in the GLSL 4.30 and ESSL 3.0 specs. Reviewed-by: Kenneth Graunke <[email protected]>
Diffstat (limited to 'src/glsl')
-rw-r--r--src/glsl/builtin_variables.cpp7
1 files changed, 7 insertions, 0 deletions
diff --git a/src/glsl/builtin_variables.cpp b/src/glsl/builtin_variables.cpp
index 4bb361c2e45..f4ac20543b8 100644
--- a/src/glsl/builtin_variables.cpp
+++ b/src/glsl/builtin_variables.cpp
@@ -790,6 +790,13 @@ generate_130_uniforms(exec_list *instructions,
state->Const.MaxClipPlanes);
add_builtin_constant(instructions, symtab, "gl_MaxVaryingComponents",
state->Const.MaxVaryingFloats);
+
+ if (state->ARB_shading_language_420pack_enable) {
+ add_builtin_constant(instructions, symtab, "gl_MinProgramTexelOffset",
+ state->Const.MinProgramTexelOffset);
+ add_builtin_constant(instructions, symtab, "gl_MaxProgramTexelOffset",
+ state->Const.MaxProgramTexelOffset);
+ }
}