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authorKenneth Graunke <[email protected]>2015-04-07 15:46:56 -0700
committerKenneth Graunke <[email protected]>2015-04-10 02:16:31 -0700
commit709b88ccd8009d98142616cb53c2ad66ddcd52a9 (patch)
treef6ee1f2040a1c1d491981a0c8933ce30b490baec /src/glsl
parent99264b7f37dc92bcb3a9ae226e00c9300414431c (diff)
nir: Remove linker_error calls from nir_lower_samplers().
These should never happen. Plus, NIR passes really shouldn't be reporting linker errors - this is past link time. Signed-off-by: Kenneth Graunke <[email protected]> Reviewed-by: Jason Ekstrand <[email protected]> Reviewed-by: Ian Romanick <[email protected]>
Diffstat (limited to 'src/glsl')
-rw-r--r--src/glsl/nir/nir_lower_samplers.cpp9
1 files changed, 2 insertions, 7 deletions
diff --git a/src/glsl/nir/nir_lower_samplers.cpp b/src/glsl/nir/nir_lower_samplers.cpp
index 7a7cf852db5..90e023aab3d 100644
--- a/src/glsl/nir/nir_lower_samplers.cpp
+++ b/src/glsl/nir/nir_lower_samplers.cpp
@@ -41,17 +41,12 @@ get_sampler_index(struct gl_shader_program *shader_program,
{
unsigned location;
if (!shader_program->UniformHash->get(location, name)) {
- linker_error(shader_program,
- "failed to find sampler named %s.\n", name);
+ assert(!"failed to find sampler");
return 0;
}
if (!shader_program->UniformStorage[location].sampler[stage].active) {
- assert(0 && "cannot return a sampler");
- linker_error(shader_program,
- "cannot return a sampler named %s, because it is not "
- "used in this shader stage. This is a driver bug.\n",
- name);
+ assert(!"cannot return a sampler");
return 0;
}