diff options
author | Brian Paul <[email protected]> | 2013-04-17 09:49:39 -0600 |
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committer | Brian Paul <[email protected]> | 2013-04-17 17:33:40 -0600 |
commit | 815ca0bf38de89cff533a413066a7e23a0aa5fb0 (patch) | |
tree | 46589e04f080897905809da8d014ca5e94a82eeb /src/glsl | |
parent | 9835d9059683e285dc925801c4c98ea9bfc2ffb8 (diff) |
mesa: generate glGetInteger/Boolean/Float/Doublev() code for all APIs
No longer pass -a flag to the get_hash_generate.py script to specify
OpenGL, ES1, ES2, etc. This updates the autoconf, scons and android
build files too (so we can bisect).
This is the last of the API-dependent conditional compilation in
core Mesa.
Reviewed-by: Jordan Justen <[email protected]>
Diffstat (limited to 'src/glsl')
0 files changed, 0 insertions, 0 deletions