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author | Tapani Pälli <[email protected]> | 2014-09-30 10:28:26 +0300 |
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committer | Tapani Pälli <[email protected]> | 2014-10-02 11:55:13 +0300 |
commit | f4b4ae8c241943b8ca65e7a00f272fe23ed73727 (patch) | |
tree | bfe5831d02d5d0816f5af5940e536dfcd288c601 /src/glsl | |
parent | 3914dc579e816fbf7adef0038ab50f4660e78858 (diff) |
mesa: relax draw api validation on ES2
Patch fixes failing test in WebGL conformance test
'point-no-attributes' when running Chrome on OpenGL ES.
(Shader program may draw points using constant data in shader.)
No Piglit regressions.
Signed-off-by: Tapani Pälli <[email protected]>
Reviewed-by: Kenneth Graunke <[email protected]>
Diffstat (limited to 'src/glsl')
0 files changed, 0 insertions, 0 deletions