diff options
author | Jason Ekstrand <[email protected]> | 2015-04-03 15:23:20 -0700 |
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committer | Jason Ekstrand <[email protected]> | 2015-04-03 17:02:20 -0700 |
commit | 9c53e80b9b6a637a771328bac98d2292a00869ce (patch) | |
tree | c3483710eab039c5a3c731895eb99a5eef062b94 /src/glsl | |
parent | 1bd1fc248ce5ecc6882309ab64ec61835fea1eda (diff) |
nir/lower_samplers: Use the right memory context for realloc'ing tex sources
As of da5ec2a, we allocate instruction sources out of the instruction
itself. When we realloc the texture sources we need to use the right
memory context or ralloc will get angry and assert-fail
Reviewed-by: Kenneth Graunke <[email protected]>
Diffstat (limited to 'src/glsl')
-rw-r--r-- | src/glsl/nir/nir_lower_samplers.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/glsl/nir/nir_lower_samplers.cpp b/src/glsl/nir/nir_lower_samplers.cpp index 3015dbd09e7..1e509a9019e 100644 --- a/src/glsl/nir/nir_lower_samplers.cpp +++ b/src/glsl/nir/nir_lower_samplers.cpp @@ -90,7 +90,7 @@ lower_sampler(nir_tex_instr *instr, struct gl_shader_program *shader_program, ralloc_asprintf_append(&name, "[%u]", deref_array->base_offset); break; case nir_deref_array_type_indirect: { - instr->src = reralloc(mem_ctx, instr->src, nir_tex_src, + instr->src = reralloc(instr, instr->src, nir_tex_src, instr->num_srcs + 1); memset(&instr->src[instr->num_srcs], 0, sizeof *instr->src); instr->src[instr->num_srcs].src_type = nir_tex_src_sampler_offset; |