diff options
author | Grigori Goronzy <[email protected]> | 2013-10-11 01:23:20 +0200 |
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committer | Marek Olšák <[email protected]> | 2013-10-11 17:33:18 +0200 |
commit | 3de7e11f58917bb2372c7ec0e104038ae5dca245 (patch) | |
tree | 1d39867d419b9966b597e309884b1cdf256fb253 /src/glsl | |
parent | 396c69bf5de4c6ccf9c4a79fcfa63438bbaca994 (diff) |
r600g: fix crash in set_framebuffer_state
We should be able to safely set the framebuffer state without a
fragment shader bound. bind_ps_state will take care of updating the
necessary state bits later.
v2: check in update_db_shader_control
Diffstat (limited to 'src/glsl')
0 files changed, 0 insertions, 0 deletions