diff options
author | Paul Berry <[email protected]> | 2013-03-23 10:51:53 -0700 |
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committer | Paul Berry <[email protected]> | 2013-08-01 20:21:26 -0700 |
commit | 13022c9c5f3cb67c76ed76eae9cd8a49355874a5 (patch) | |
tree | 8ff6407c6b2766ac0c5b462e9120f6001b5a333e /src/glsl | |
parent | 2548092ad80156a407281a124f833a6a93fbf2f3 (diff) |
mesa: Refactor copying of linked program data.
This patch creates a single function to copy the the UsesClipDistance
flag from gl_shader_program.Vert to gl_vertex_program. Previously
this logic was duplicated in the i965-specific function
brw_link_shader() and the core mesa function _mesa_ir_link_shader().
This logic will have to be expanded to support geometry shaders, and I
don't want to have to update it in two separate places.
Reviewed-by: Ian Romanick <[email protected]>
Reviewed-by: Kenneth Graunke <[email protected]>
Diffstat (limited to 'src/glsl')
0 files changed, 0 insertions, 0 deletions