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authorRoland Scheidegger <[email protected]>2013-10-04 01:18:45 +0200
committerRoland Scheidegger <[email protected]>2013-10-10 04:32:57 +0200
commitce1d8634aa29810e3ec8db70b7f33a5d3f3ade25 (patch)
treeeb20773950caf7c47076de23152baf3f6604b527 /src/glsl/test_optpass.h
parent15e05b999b779dc48a8e768184b9c69e859c203b (diff)
gallivm: ignore rho approximation for cube maps
There's two reasons for this: 1) even when ignoring rho approximation for cube maps, the result is still not correct, but it's better as the max error at edges is now sqrt(2) instead of 2 (which was a full mip level), same as it is for ordinary 2d maps when doing rho approximations (so the error actually goes from factor 2 at edges and sqrt(2) completely inside a face to sqrt(2) at edges and 0 inside a face). 2) I want to repurpose rho_no_approx for cubemaps for fully correct cubemap derivatives (so don't need yet another debug var). Reviewed-by: Jose Fonseca <[email protected]> Reviewed-by: Brian Paul <[email protected]>
Diffstat (limited to 'src/glsl/test_optpass.h')
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