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author | Matt Turner <[email protected]> | 2013-08-28 18:01:39 -0700 |
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committer | Matt Turner <[email protected]> | 2013-09-09 15:01:08 -0700 |
commit | 56fff7063dd05232cf86aef9d2ae1c04c52a8360 (patch) | |
tree | 2be41e9db05029a329484e18cfb35cdcc2ded843 /src/glsl/test_optpass.h | |
parent | fd183fa02c4430e439faf6a5195f5008d34db987 (diff) |
glsl: Implement MESA_shader_integer_mix extension.
Because why doesn't GLSL allow you to do this already?
Reviewed-by: Kenneth Graunke <[email protected]>
Reviewed-by: Ian Romanick <[email protected]>
Diffstat (limited to 'src/glsl/test_optpass.h')
0 files changed, 0 insertions, 0 deletions