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author | Samuel Iglesias Gonsalvez <[email protected]> | 2015-05-08 09:41:58 +0200 |
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committer | Samuel Iglesias Gonsalvez <[email protected]> | 2015-09-25 08:39:23 +0200 |
commit | 6ef82f039c6fc82dc0910e842a47c4a69ab44e12 (patch) | |
tree | bacd76c1b715c59be6a4596ab3ccb6b5d636edb3 /src/glsl/test_optpass.h | |
parent | f1b647fdd1028bf475ed258c4dd8b833339ec796 (diff) |
glsl: Allow memory qualifiers on shader storage buffer blocks
v2:
- Memory qualifiers on shader storage buffer objects do not come in the form
of layout qualifiers, they are block-level qualifiers.
Reviewed-by: Kristian Høgsberg <[email protected]>
Diffstat (limited to 'src/glsl/test_optpass.h')
0 files changed, 0 insertions, 0 deletions