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author | Matt Turner <[email protected]> | 2013-10-23 16:40:16 -0700 |
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committer | Matt Turner <[email protected]> | 2013-10-25 10:35:13 -0700 |
commit | 65a600f58a7a35016e32e9774560b71f675566fd (patch) | |
tree | 5af9dedba8488edf50f736dd680946b33bbca091 /src/glsl/test_optpass.h | |
parent | e52959e9612e6e645407c6256d35fac9c8fe3276 (diff) |
glsl: Optimize (not A) or (not B) into not (A and B).
A few Serious Sam 3 shaders affected:
instructions in affected programs: 4384 -> 4344 (-0.91%)
Reviewed-by: Eric Anholt <[email protected]>
Diffstat (limited to 'src/glsl/test_optpass.h')
0 files changed, 0 insertions, 0 deletions