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author | Paul Berry <[email protected]> | 2012-08-01 17:44:02 -0700 |
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committer | Ian Romanick <[email protected]> | 2012-12-06 12:13:21 -0800 |
commit | 53e572f15cb394a8d4f2cd5856dd2a06b6ccd3f0 (patch) | |
tree | 4ea5a88d76cc8fff693b00747c3f526d60cea23b /src/glsl/test.cpp | |
parent | 9a93ba306878693d9157d204743a82becbd5d53e (diff) |
glsl: Simplify symbol table version checking.
Previously, we stored the GLSL language version in the
glsl_symbol_table struct. But this was unnecessary--all
glsl_symbol_table needs to know is whether functions and variables
have separate namespaces (they do in GLSL 1.10 only).
Reviewed-by: Ian Romanick <[email protected]>
Reviewed-by: Kenneth Graunke <[email protected]>
Acked-by: Carl Worth <[email protected]>
Diffstat (limited to 'src/glsl/test.cpp')
0 files changed, 0 insertions, 0 deletions