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author | Christoph Bumiller <[email protected]> | 2011-07-25 18:13:26 +0200 |
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committer | Christoph Bumiller <[email protected]> | 2011-08-07 15:34:34 +0200 |
commit | 9e466e87e6fde23f8ec0923be86005be81ac2d24 (patch) | |
tree | fd4762a93570ced8d1fb5919a7178d68382939ed /src/glsl/strtod.c | |
parent | 425b179fafe93ddf4abacbccb67ed6aecbef6a7e (diff) |
nv50,nvc0: never convert in resource copy when format sizes match
If there are any cases left where the st thinks that RGBA -> BGRA
will swap components, it will get what it deserves.
Now the GPU's 2D engine goes unused. What a shame.
Diffstat (limited to 'src/glsl/strtod.c')
0 files changed, 0 insertions, 0 deletions