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author | Eric Anholt <[email protected]> | 2012-04-16 11:43:47 -0700 |
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committer | Eric Anholt <[email protected]> | 2012-04-16 11:59:19 -0700 |
commit | b9fed9f3d537f4f28ea19996fe34463d15831411 (patch) | |
tree | ec9a34c697f090e88a3cede9afd9fbbcde24b7fb /src/glsl/strtod.c | |
parent | 56e2f97697846c800b2ce53ad0bed87e3c1a5767 (diff) |
glsl: Fix the prototype of textureProjGradOffset(sampler2DShadow)
Indirectly caught by Ken's review of my GLSL 1.40 changes where I
copy-and-pasted this line.
Reviewed-by: Kenneth Graunke <[email protected]>
Diffstat (limited to 'src/glsl/strtod.c')
0 files changed, 0 insertions, 0 deletions