diff options
author | Eric Anholt <[email protected]> | 2013-02-22 15:57:25 -0800 |
---|---|---|
committer | Eric Anholt <[email protected]> | 2013-03-05 14:25:00 -0800 |
commit | c72cf538173329f639c2b64ef091dbd4a71e0bf6 (patch) | |
tree | 193a70e5dac656ee98100e85bd738e8c2d7836f2 /src/glsl/standalone_scaffolding.h | |
parent | f0a191ca0ff197f0f0c00be0b4b94169ec81f71f (diff) |
mesa: Report ARB_debug_output for both shader errors and warnings.
This ends up reusing the dynamic ID support, so a silly enum gets to go
away. We don't assign good IDs to different messages yet, but at least
that's tractable now.
Reviewed-by: Jordan Justen <[email protected]>
Diffstat (limited to 'src/glsl/standalone_scaffolding.h')
-rw-r--r-- | src/glsl/standalone_scaffolding.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/glsl/standalone_scaffolding.h b/src/glsl/standalone_scaffolding.h index 096b2f114c7..0a2cde8a348 100644 --- a/src/glsl/standalone_scaffolding.h +++ b/src/glsl/standalone_scaffolding.h @@ -44,7 +44,7 @@ extern "C" struct gl_shader * _mesa_new_shader(struct gl_context *ctx, GLuint name, GLenum type); extern "C" void -_mesa_shader_debug(struct gl_context *ctx, GLenum type, GLuint id, +_mesa_shader_debug(struct gl_context *ctx, GLenum type, GLuint *id, const char *msg, int len); /** |