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author | Dave Airlie <[email protected]> | 2011-12-05 19:15:04 +0000 |
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committer | Dave Airlie <[email protected]> | 2011-12-05 19:15:04 +0000 |
commit | 7d91ecf7a3a08c01a704f2d427444f7a97991680 (patch) | |
tree | 249754b8dff2ba4675199188330497a91f7e43fc /src/glsl/standalone_scaffolding.h | |
parent | c48763643ebd87013a09c5498d9a5d3713dc1014 (diff) |
radeon/r200: add draw/stencil buffer detiling
This moves the detiling to the fbo mapping, r200 depth is always tiled,
and we can't detile it with the blitter.
Signed-off-by: Dave Airlie <[email protected]>
Diffstat (limited to 'src/glsl/standalone_scaffolding.h')
0 files changed, 0 insertions, 0 deletions