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authorPaul Berry <[email protected]>2014-01-08 10:32:18 -0800
committerPaul Berry <[email protected]>2014-01-09 09:31:23 -0800
commite654216ac7ec2d254685d0ff5f437917747c9bd3 (patch)
treeff1a8aeb6e17ce761274aa3ebff2d82a967999b2 /src/glsl/standalone_scaffolding.h
parentbce8bc0b250c7d64ac7898ba032858963dee6a37 (diff)
main: Change init_program_limits() to use gl_shader_stage.
This allows the caller to execute it in a loop rather than hand-rolling a separate call for each stage. Reviewed-by: Brian Paul <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]>
Diffstat (limited to 'src/glsl/standalone_scaffolding.h')
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