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authorZack Rusin <[email protected]>2013-03-29 04:52:29 -0700
committerZack Rusin <[email protected]>2013-04-03 10:16:25 -0700
commit822c21c7763afde4d4a94af3935b4b629d4eb34a (patch)
tree7ffed37317ef0f91970ceeafcf0501939eb3b85c /src/glsl/standalone_scaffolding.h
parentd8543bd7528de05e5ce3ac407838e7500428a93d (diff)
draw/so: maintain an exact number of written vertices
It's quite helpful during the rendering when we know exactly the count of the vertices available in the buffer. Signed-off-by: Zack Rusin <[email protected]> Reviewed-by: José Fonseca <[email protected]>
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