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authorDylan Noblesmith <[email protected]>2012-04-02 16:26:05 +0000
committerDylan Noblesmith <[email protected]>2012-05-02 16:12:23 +0000
commitd5a10dba6464d6cc40b3abcd6b704fb087e1056c (patch)
treecfece3d957024d8510fe9f674a5d9bfffaf604a6 /src/glsl/standalone_scaffolding.cpp
parent8c99906cf5c8825ada0699f61926864e568ca69a (diff)
glsl: report errors via GL_ARB_debug_output
Reviewed-by: Brian Paul <[email protected]>
Diffstat (limited to 'src/glsl/standalone_scaffolding.cpp')
-rw-r--r--src/glsl/standalone_scaffolding.cpp6
1 files changed, 6 insertions, 0 deletions
diff --git a/src/glsl/standalone_scaffolding.cpp b/src/glsl/standalone_scaffolding.cpp
index 24cc64ad97b..f15f2d882de 100644
--- a/src/glsl/standalone_scaffolding.cpp
+++ b/src/glsl/standalone_scaffolding.cpp
@@ -41,6 +41,12 @@ _mesa_reference_shader(struct gl_context *ctx, struct gl_shader **ptr,
*ptr = sh;
}
+void
+_mesa_shader_debug(struct gl_context *, GLenum, GLuint,
+ const char *, int)
+{
+}
+
struct gl_shader *
_mesa_new_shader(struct gl_context *ctx, GLuint name, GLenum type)
{