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authorKenneth Graunke <[email protected]>2012-03-13 13:05:16 -0700
committerKenneth Graunke <[email protected]>2012-03-26 10:21:57 -0700
commit7a348b91ce983c7efb1db61f36083f7d8d088f26 (patch)
tree8964d923dc88fdcc3f3bd1b0e6e4e6ca169c874b /src/glsl/standalone_scaffolding.cpp
parentdca19a771156685895892740f687cee7cf84a8c9 (diff)
glsl: Make ir_dereference_variable ctor assert the variable exists.
This also seems like a bad idea. There were too many instances for me to thoroughly scan the code as I did with the last two patches, but a quick scan indicated that most callers newly allocate a variable, dereference it, or NULL-check. In some cases, it wasn't clear that the value would be non-NULL, but they didn't check for error_type either. At any rate, not checking for this is a bug, and assertions will trigger it earlier and more reliably than returning error_type. Signed-off-by: Kenneth Graunke <[email protected]> Reviewed-by: Eric Anholt <[email protected]>
Diffstat (limited to 'src/glsl/standalone_scaffolding.cpp')
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