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author | Kenneth Graunke <[email protected]> | 2012-08-14 11:05:55 -0700 |
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committer | Kenneth Graunke <[email protected]> | 2012-08-25 12:01:09 -0700 |
commit | 76d1301e8e8e50dc962601a9977bc52148798349 (patch) | |
tree | 922c501d8a7288d37c3138ad4b44b91e462f1b62 /src/glsl/standalone_scaffolding.cpp | |
parent | f510dd5d60401ee44512ba7ae4ded3b32b19f12d (diff) |
i965: Set SWIZZLE_NOOP for unused texture units in the program keys.
Previously, we left the swizzle key field as zero for unused texture
units. The precompile sets all of them to SWIZZLE_NOOP, which meant
that we mismatched almost every time.
Since either works equally well, change it to SWIZZLE_NOOP to match
the precompiles.
Signed-off-by: Kenneth Graunke <[email protected]>
Reviewed-by: Paul Berry <[email protected]>
Reviewed-by: Ian Romanick <[email protected]>
Reviewed-by: Eric Anholt <[email protected]>
Diffstat (limited to 'src/glsl/standalone_scaffolding.cpp')
0 files changed, 0 insertions, 0 deletions