diff options
author | Ian Romanick <[email protected]> | 2013-09-11 17:53:06 -0500 |
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committer | Ian Romanick <[email protected]> | 2013-10-07 09:59:23 -0700 |
commit | 136568ea184d85e3594079fc0bad07b659ef132e (patch) | |
tree | 66d1a75ed8ad85b8ae33456c12d2b4c138b76cb7 /src/glsl/standalone_scaffolding.cpp | |
parent | 587cd971c86a7d1d7fcbc6085f523be2e27aad8a (diff) |
glsl_compiler: Sort extensions by name
Makes it a little easier to see which ones are missing.
Signed-off-by: Ian Romanick <[email protected]>
Reviewed-by: Kenneth Graunke <[email protected]>
Diffstat (limited to 'src/glsl/standalone_scaffolding.cpp')
-rw-r--r-- | src/glsl/standalone_scaffolding.cpp | 19 |
1 files changed, 11 insertions, 8 deletions
diff --git a/src/glsl/standalone_scaffolding.cpp b/src/glsl/standalone_scaffolding.cpp index 3b64f2cfc24..6aa9382ab37 100644 --- a/src/glsl/standalone_scaffolding.cpp +++ b/src/glsl/standalone_scaffolding.cpp @@ -90,23 +90,26 @@ void initialize_context_to_defaults(struct gl_context *ctx, gl_api api) ctx->Extensions.dummy_false = false; ctx->Extensions.dummy_true = true; + ctx->Extensions.ARB_draw_instanced = true; ctx->Extensions.ARB_ES2_compatibility = true; ctx->Extensions.ARB_ES3_compatibility = false; - ctx->Extensions.ARB_draw_instanced = true; ctx->Extensions.ARB_fragment_coord_conventions = true; - ctx->Extensions.EXT_texture_array = true; - ctx->Extensions.NV_texture_rectangle = true; - ctx->Extensions.EXT_texture3D = true; - ctx->Extensions.OES_EGL_image_external = true; + ctx->Extensions.ARB_gpu_shader5 = true; ctx->Extensions.ARB_shader_bit_encoding = true; ctx->Extensions.ARB_shading_language_packing = true; - ctx->Extensions.OES_standard_derivatives = true; ctx->Extensions.ARB_texture_cube_map_array = true; + ctx->Extensions.ARB_texture_gather = true; ctx->Extensions.ARB_texture_multisample = true; ctx->Extensions.ARB_texture_query_levels = true; ctx->Extensions.ARB_texture_query_lod = true; - ctx->Extensions.ARB_gpu_shader5 = true; - ctx->Extensions.ARB_texture_gather = true; + + ctx->Extensions.OES_EGL_image_external = true; + ctx->Extensions.OES_standard_derivatives = true; + + ctx->Extensions.EXT_texture3D = true; + ctx->Extensions.EXT_texture_array = true; + + ctx->Extensions.NV_texture_rectangle = true; ctx->Const.GLSLVersion = 120; |