diff options
author | Chris Forbes <[email protected]> | 2014-01-25 18:24:18 +1300 |
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committer | Chris Forbes <[email protected]> | 2014-06-22 16:52:15 +1200 |
commit | fcc9b4c15e150651c75d2cd9c8b815809ef28289 (patch) | |
tree | 5f47d198b713e6d47da1a319a39ad02f5709cac1 /src/glsl/standalone_scaffolding.cpp | |
parent | 51c82bddefb5db15ef1a6c3fa5d7a12e3161100a (diff) |
glsl: Add extension plumbing for ARB_fragment_layer_viewport
Signed-off-by: Chris Forbes <[email protected]>
Reviewed-by: Ian Romanick <[email protected]>
Diffstat (limited to 'src/glsl/standalone_scaffolding.cpp')
-rw-r--r-- | src/glsl/standalone_scaffolding.cpp | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/src/glsl/standalone_scaffolding.cpp b/src/glsl/standalone_scaffolding.cpp index 6c25010b7d9..809732c7e3d 100644 --- a/src/glsl/standalone_scaffolding.cpp +++ b/src/glsl/standalone_scaffolding.cpp @@ -98,6 +98,7 @@ void initialize_context_to_defaults(struct gl_context *ctx, gl_api api) ctx->Extensions.ARB_ES3_compatibility = true; ctx->Extensions.ARB_explicit_attrib_location = true; ctx->Extensions.ARB_fragment_coord_conventions = true; + ctx->Extensions.ARB_fragment_layer_viewport = true; ctx->Extensions.ARB_gpu_shader5 = true; ctx->Extensions.ARB_sample_shading = true; ctx->Extensions.ARB_shader_bit_encoding = true; |