diff options
author | Chris Forbes <[email protected]> | 2014-08-10 21:31:06 +1200 |
---|---|---|
committer | Dave Airlie <[email protected]> | 2015-07-23 17:25:15 +1000 |
commit | cc172fddf3fc37991c6d85f2d8e4f6dc63a62809 (patch) | |
tree | d277beaaafeabdbfeea4300cba6afc1aa64cda5f /src/glsl/standalone_scaffolding.cpp | |
parent | 25d6f56c08801909e784f81e9b9ced48977630f4 (diff) |
glsl: Add extension plumbing and define for ARB_shader_subroutine
Reviewed-by: Tapani Pälli <[email protected]>
Reviewed-by: Kenneth Graunke <[email protected]>
Signed-off-by: Chris Forbes <[email protected]>
Signed-off-by: Dave Airlie <[email protected]>
Diffstat (limited to 'src/glsl/standalone_scaffolding.cpp')
-rw-r--r-- | src/glsl/standalone_scaffolding.cpp | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/src/glsl/standalone_scaffolding.cpp b/src/glsl/standalone_scaffolding.cpp index 057ca6ee8a7..6033364afc5 100644 --- a/src/glsl/standalone_scaffolding.cpp +++ b/src/glsl/standalone_scaffolding.cpp @@ -133,6 +133,7 @@ void initialize_context_to_defaults(struct gl_context *ctx, gl_api api) ctx->Extensions.ARB_sample_shading = true; ctx->Extensions.ARB_shader_bit_encoding = true; ctx->Extensions.ARB_shader_stencil_export = true; + ctx->Extensions.ARB_shader_subroutine = true; ctx->Extensions.ARB_shader_texture_lod = true; ctx->Extensions.ARB_shading_language_420pack = true; ctx->Extensions.ARB_shading_language_packing = true; |