diff options
author | Olivier Galibert <[email protected]> | 2012-04-30 13:19:01 +0200 |
---|---|---|
committer | Kenneth Graunke <[email protected]> | 2012-06-07 00:06:00 -0700 |
commit | 199771bc325900eb1d3acc7fa03808894a94fdb2 (patch) | |
tree | 60d51644d9fb9b6616b09a035a3798dbe6af971d /src/glsl/standalone_scaffolding.cpp | |
parent | f8d40deea5c4abbbf93c2c572ce668a5a25f95e2 (diff) |
glsl: Scaffolding for ARB_shader_bit_encoding.
That adds support for activating the extension. It doesn't actually
*do* anything yet, of course.
Signed-off-by: Olivier Galibert <[email protected]>
Reviewed-by: Kenneth Graunke <[email protected]>
Diffstat (limited to 'src/glsl/standalone_scaffolding.cpp')
-rw-r--r-- | src/glsl/standalone_scaffolding.cpp | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/src/glsl/standalone_scaffolding.cpp b/src/glsl/standalone_scaffolding.cpp index f15f2d882de..679714e384a 100644 --- a/src/glsl/standalone_scaffolding.cpp +++ b/src/glsl/standalone_scaffolding.cpp @@ -79,6 +79,7 @@ void initialize_context_to_defaults(struct gl_context *ctx, gl_api api) ctx->Extensions.NV_texture_rectangle = true; ctx->Extensions.EXT_texture3D = true; ctx->Extensions.OES_EGL_image_external = true; + ctx->Extensions.ARB_shader_bit_encoding = true; ctx->Const.GLSLVersion = 120; |