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authorPaul Berry <[email protected]>2014-01-07 10:58:56 -0800
committerPaul Berry <[email protected]>2014-01-08 07:30:54 -0800
commit1722f5e73ee73e7c2ab58a4be39c95c2a55b154f (patch)
tree153f1a74583f98d31097bc8b8edd9f0f879470f5 /src/glsl/standalone_scaffolding.cpp
parent72a995d30721246476c94f95c7df10838fe7f69a (diff)
mesa: Move declaration of gl_shader_stage earlier in mtypes.h.
Also move the related #define MESA_SHADER_STAGES. This will allow gl_shader_stage to be used in struct gl_shader. Reviewed-by: Brian Paul <[email protected]> v2: Split from patch "mesa: Store gl_shader_stage enum in gl_shader objects." Reviewed-by: Kenneth Graunke <[email protected]>
Diffstat (limited to 'src/glsl/standalone_scaffolding.cpp')
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