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authorPaul Berry <[email protected]>2014-01-06 09:09:07 -0800
committerPaul Berry <[email protected]>2014-02-05 08:59:37 -0800
commitb7d05a58ae3655730f84c9786439e2461cdb77da (patch)
tree2da6f946234b44da0b8290dbdbf643d869ec492d /src/glsl/standalone_scaffolding.cpp
parent4a7da3bec5961bd82c520e1f5e363cbd2fa8fb77 (diff)
mesa/cs: Add extension enable flags for ARB_compute_shader.
Reviewed-by: Matt Turner <[email protected]>
Diffstat (limited to 'src/glsl/standalone_scaffolding.cpp')
-rw-r--r--src/glsl/standalone_scaffolding.cpp1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/glsl/standalone_scaffolding.cpp b/src/glsl/standalone_scaffolding.cpp
index 91794719b70..3f88aa14329 100644
--- a/src/glsl/standalone_scaffolding.cpp
+++ b/src/glsl/standalone_scaffolding.cpp
@@ -91,6 +91,7 @@ void initialize_context_to_defaults(struct gl_context *ctx, gl_api api)
ctx->Extensions.dummy_false = false;
ctx->Extensions.dummy_true = true;
+ ctx->Extensions.ARB_compute_shader = true;
ctx->Extensions.ARB_conservative_depth = true;
ctx->Extensions.ARB_draw_instanced = true;
ctx->Extensions.ARB_ES2_compatibility = true;