diff options
author | Anuj Phogat <[email protected]> | 2013-08-30 12:34:36 -0700 |
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committer | Anuj Phogat <[email protected]> | 2013-11-01 16:01:47 -0700 |
commit | e919e5ee4e0dd1bab511e402c1265208f139fcc1 (patch) | |
tree | c1ed25fdb7f4f3abd2f01d664c7f2c63046b8fbd /src/glsl/standalone_scaffolding.cpp | |
parent | 3c28b2c09f491bfa55dc9e5d7858a8b900c25432 (diff) |
mesa: Add infrastructure for GL_ARB_sample_shading
This patch implements the common support code required for the
GL_ARB_sample_shading extension.
V2: Move GL_ARB_sample_shading to ARB extension list.
Signed-off-by: Anuj Phogat <[email protected]>
Reviewed-by: Ian Romanick <[email protected]>
Reviewed-by: Ken Graunke <[email protected]>
Diffstat (limited to 'src/glsl/standalone_scaffolding.cpp')
-rw-r--r-- | src/glsl/standalone_scaffolding.cpp | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/src/glsl/standalone_scaffolding.cpp b/src/glsl/standalone_scaffolding.cpp index 7a1cf687729..cbff6d18228 100644 --- a/src/glsl/standalone_scaffolding.cpp +++ b/src/glsl/standalone_scaffolding.cpp @@ -97,6 +97,7 @@ void initialize_context_to_defaults(struct gl_context *ctx, gl_api api) ctx->Extensions.ARB_explicit_attrib_location = true; ctx->Extensions.ARB_fragment_coord_conventions = true; ctx->Extensions.ARB_gpu_shader5 = true; + ctx->Extensions.ARB_sample_shading = true; ctx->Extensions.ARB_shader_bit_encoding = true; ctx->Extensions.ARB_shader_stencil_export = true; ctx->Extensions.ARB_shader_texture_lod = true; |