diff options
author | Brian Paul <[email protected]> | 2013-03-14 07:45:59 -0600 |
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committer | Brian Paul <[email protected]> | 2013-03-14 18:17:18 -0600 |
commit | f4a2c29d932b91fe0a311a656b4ce1fa061a4f6b (patch) | |
tree | f011559414f88e0ce532d7905c8874e9df24a6d1 /src/glsl/s_expression.h | |
parent | 2f6970ae970860acaaaa21b2354f6e447faf15bd (diff) |
softpipe: fix up NUM_ENTRIES confusion
There were two different NUM_ENTRIES #defines for the framebuffer
tile cache and the texture tile cache. Rename the later to fix
the warnings:
In file included from sp_flush.c:40:0:
sp_tex_tile_cache.h:76:0: warning: "NUM_ENTRIES" redefined
sp_tile_cache.h:78:0: note: this is the location of the previous definition
In file included from sp_context.c:50:0:
sp_tex_tile_cache.h:76:0: warning: "NUM_ENTRIES" redefined
sp_tile_cache.h:78:0: note: this is the location of the previous definition
Also, replace occurances of NUM_ENTRIES with Element() macro to
be safer.
Reviewed-by: José Fonseca <[email protected]>
Diffstat (limited to 'src/glsl/s_expression.h')
0 files changed, 0 insertions, 0 deletions