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authorTapani Pälli <[email protected]>2015-08-20 10:25:59 +0300
committerTapani Pälli <[email protected]>2015-08-21 11:22:28 +0300
commit7eda897bf05dc572dbe83f3a1075b773b0c65708 (patch)
tree97918620b899c9c7c1570e7fbe28402e7979a622 /src/glsl/s_expression.cpp
parent8cae9f2fda37b9868ea973a665e1acc115172b45 (diff)
mesa: update fbo state in glTexStorage
We have to re-validate FBOs rendering to the texture like is done with TexImage and CopyTexImage. Signed-off-by: Tapani Pälli <[email protected]> Reviewed-by: Anuj Phogat <[email protected]> Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=91673 Cc: "10.6" <[email protected]>
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