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author | Eric Anholt <[email protected]> | 2010-11-12 12:04:09 -0800 |
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committer | Eric Anholt <[email protected]> | 2011-03-11 12:55:14 -0800 |
commit | 20f7a6f11aef492d5ca13e8ba9525eb2961d483c (patch) | |
tree | 9ab33a32d4c81db4986988207ca86fc49dbfc95f /src/glsl/ralloc.c | |
parent | cdacca4868bbfe2e39f72d524556e7b2c7200ba5 (diff) |
mesa: Add a builtin uniform for the ATI_envmap_bumpmap rotation matrix.
For fixed function fragment processing in GLSL IR, we want to be able
to reference this state value. gl_* not explicitly permitted is
reserved, so using this variable name internally shouldn't be any
issue.
Diffstat (limited to 'src/glsl/ralloc.c')
0 files changed, 0 insertions, 0 deletions